Deconstructing Ancient Tanks, Engines, etc

Started by Fabian272, July 21, 2021, 11:52:06 AM

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So, with the Update 1.3 I've seen things like ancient shopping carts, vending machines, mech parts and such strewn about the place everywhere. Some of them are deconstructible, but some such as mechwalker parts and warspider remains aren't.
Personally, I think that it would be much nicer if we could simply have colonists deconstruct these, instead of them having to smash them to pieces.


Yeah, even if you don't get resources, just having a slow deconstruct task instead of needing to draft your pawns would be a nice quality of life thing.