[1.4-1.5] (WIP) Red Horse ²

Started by Chicken Plucker, February 13, 2021, 09:46:24 PM

Previous topic - Next topic

What upcoming faction mod are you looking forward to most?

UAC Faction
2 (15.4%)
DOOM Demons
2 (15.4%)
Militaires Sans Fronteries
5 (38.5%)
Star Wars: First Order Faction
0 (0%)
Star Wars: Old Republic Faction
1 (7.7%)
UNSC Faction
2 (15.4%)
Other
1 (7.7%)

Total Members Voted: 13

Chicken Plucker

#390
1.4 Updates: Google Drive Link
[RH2] Faction - Militaires Sans Frontieres DOWNLOAD LINK (Google Drive)



Mod added:

[RH2] Storyteller: Paz Peaceful
G Drive Link:https://drive.google.com/file/d/10HDKLBBh1-w42NGoiMGn0bKWdDF_z006/view?usp=drive_link
Description: Imagine Phoebe but she's actively trying to kill you when the big threats arrive

Mod updates:
[RH2] Faction - Militaires Sans Frontieres

- Tweaks to enlistment description and benefits
- Peace walker and ZEKE drawsize changes
- Peace walker and ZEKE in-game size changes
- Peace walker label names fixed
- Big Boss can now only have the Mercenary Phantom backstory for adulthood
- Changed mod name to have [RH2] cause I forgot the "2". Sorry folks, ensure your mod is enabled upon restart


Hello all, decided that I will release MSF in Steam with a new Storyteller to boot. I may improve her artwork later, but here's to you (Pun 100% intended)

Here is her artwork which I spent a lot of time doing. Initially I went to SFM to use an existing Paz model I could pose and draw, but I actually found some AI generated images of Paz. I decided to combine these two elements:

1* Credit to romiolast for this generated image

2* Credit to wikkitikki for this generated image

Final result:



No I didn't use AI to generate the final piece before anyone asks, just used some AI made stuff as reference and did a little kitbash. The hands are obviously all over the place in the references so I had to get creative. I felt the youthful appearance of Paz in the AI generations perfectly captured how I initially saw her in the PSP demo of MGS: Peace Walker compared to the older Phantom Pain model where she has aged by about 9 years.

Anyway, here's some Steam Workshop UI previews I've been working on today. I lost the original templates for these faction showcase thingies so it was a bit of a pain to redo them all, and I also forgot how time consuming these could be.

Here they are if you're interested in seeing the latest changes, as I did nerf and buff some of the provisions:











Finally here's the latest update on TMC's progress:


Waiting for this. Been trying to make functioning quests for MSF but most of them have broken down so I end up deleting it. When this final outfit is added, I may add a unique Big Boss phantom joiner incident.

See you all next update, say Peace.

Chicken Plucker

#391
1.4 Updates: Google Drive Link

Mod Updated:

[RH2] Storyteller: Paz Peaceful
G Drive Link: https://drive.google.com/file/d/10HDKLBBh1-w42NGoiMGn0bKWdDF_z006/view?usp=drive_link
- Updated Storyteller art


Just touched up Paz' nose and changed the linework's colour on her inner hair. I was given the criticism that her head was too big, but I don't particularly care cause I think the artwork does the job, there's a bit of "fantasy" feel to it, like it's an anime art or those classic Barbie cover arts with the girls having cartoonishly big puppy dog eyes and big heads. It fits the character.

Anyway, I'm off. See you guys in a bit

Chicken Plucker

#392
1.4 Updates: Google Drive Link
[RH2] Faction - Militaires Sans Frontieres DOWNLOAD LINK (Google Drive)

Warning: This post may contain METAL GEAR SOLID V: The Phantom Pain spoilers.


Mod Updates:

[RH2] Storyteller: Paz Peaceful
G Drive Link: https://drive.google.com/file/d/10HDKLBBh1-w42NGoiMGn0bKWdDF_z006/view?usp=drive_link
Changelog:
- Fixed storyteller art head size, eyes, hands and some more shading etc.


[RH2]Rimmu-Nation 2 - Weapons
- Fixed RPK description


[RH2]Chicken Mitchell 2 - Hairstyles
- Added Venom Snake hairstyle


[RH2] Faction - Militaires Sans Frontieres

- Added Venom Snake quest/Peace Walker (Pupa) Boss fight
- Added phantom pawntype
- Added Venom Snake hair
- Changed "double agent" backstory to say "Spy"
- Peace Student incident now adds the following extra raids:
* Sniper Team
* Assault Team
* Capture or Kill Team
- S-Tier enlistment now only gives one of each item, not 2
- Assault and Trader pawns no longer spawn with Veteran Smock, only normal MSF gear
- Assault and Trader pawns now use Hyperweave to compensate for lack of shell warmth
- Phantom backstory is now exclusive to phantom pawntype
- Mercenary Leader is a new backstory exclusive to Kaz pawntype
- Mercenary Legend is a now only exclusive to Big Boss pawntype
- Big Boss eyepatch added
- Big Boss pawntype no longer spawns with bionics
- New "Genome clone" childhood backstory added for exclusive pawntypes





The four buckaroos in all of their meme glory.

(Note: To those wondering, I did try to make Venom Snake's scarf but due to limited 1.4 coding, it renders over his beard. Not worth it.)

Peace student changes:





Upon arrival, Paz is no longer just pursued by a Peace Walker, you are up against an immediate squad of MSF infiltrators

followed by snipers, and an assault team just dropping outside in the size of a platoon



And of course, the main star of the show is:


Which is constantly moving towards Paz.

Also here's the new Quest and new Pawntype I decided to add:


So Snake gives you a little speech, and then if you say yes he joins your colony



This thing comes, and its up to you to deal with it. I did try to include reinforcements but coding is limited, so you're on your own with just Venom Snake and his orbital bombardment beam, which by the way, barely dents the Pupa.

Enjoy the new content folks.

Chicken Plucker

#393
1.4 Updates: Google Drive Link
[RH2] Faction - Militaires Sans Frontieres DOWNLOAD LINK (Google Drive)

Mod Update:
[RH2] Faction - Militaires Sans Frontieres

- All unique pawntypes now have consistent head shapes (Coded by Taranchuk)



No word from TMC yet and everyone's a little busy. Had 3 hours of sleep getting you guys an update last night so don't say I don't love youse lot. After they put me through hours of weapon cleaning the best rifle in the world, I doubt we have much updates to push today.


I am working on a trailer, at worst it will be an animated .gif, at best, a trailer. I also have plans doing final touches on Paz's storyteller.

There's also a chance MSF backstories will receive nerfs in stats.

If TMC doesn't deliver the battle dress by tomorrow then I'll go ahead without it on steam release.

Chicken Plucker

#394
1.4 Updates: Google Drive Link
[RH2] Faction - Militaires Sans Frontieres DOWNLOAD LINK (Google Drive)

Happy to announce that TMC finished the Battle Dress today folks. And I have finished MSF.

Note: Any bad grammar you may see in quest descriptions below have been changed since the screenshot was taken:


Mod Update:
[RH2] Chicken Mitchell 2 - Hairstyles
- Hideo Kojima hair added

[RH2] Faction - Militaires Sans Frontieres

- Big Boss, Phantom and Kaz pawntypes now have a smaller age range
- Peace Walker (Pupa) base health scale slight nerf by 1
- Allowed MSF to have more Peace Walkers during high ticket raids:
* Peace Walker (Basilisk) now max 6 instead of 4
* Peace Walker (Pupa) now max 4 instead of 3
- Fixes to Venom Snake incident descriptions
- Venom Snake now carries only one bombardment targeter at max
- New Hideo Kojima hairstyle
- New Hideo Kojima glasses
- New Hideo Kojima pawntype
- New Hideo Kojima quest
- MSF Battle Dress added
- Chicken Hat added
- Childhood backstory stat nerfs
- Genome clone backstory no longer includes "Iron-willed" trait
- Venom Snake now has a 25% chance to spawn with a Chicken Hat
- MSF Faction description improved
- Big Boss can now spawn with MSF Battle Dress instead of just MSF Sneaking Suit
- S-Tier issue now only gives 1 of each item, not 2

Hideo quest:


Hideo contacts your colony, asking for help



This is the easiest "joiner" mission of this mod, seeing as he is chased by a platoon of mercenaries (not a mech), all traitors to MSF.

Venom Snake Quest:


Snake has a 25% chance to spawn with the Chicken Hat from MGS V. Only pawn using this hat in MSF. You can buy it in their base, it has a low chance to spawn.



Big Boss may spawn with the Battle Dress now, not just the Sneaking Suit. Makes him feel like he actually bothers to change his uniform to whatever he feels like when you don't see him now and again.

Here is the crew at the moment:


May or may not add Ocelot. Who knows? Not me.

MSF isn't going to be released on Steam till the animated trailer is finished, that's the only thing now. This mod is pretty much 150% complete, anything that has been released lately is an extra addition, thanks to the amount of time we had to release it. I also just have to touch up Paz Peaceful's artwork, and then we're off.

See you all soon.



Yeah I did end up seeing you guys soon. Sorry folks. Didn't keep you waiting, huh?

1.4 HOTFIXES: Google Drive Link
[RH2] Faction - Militaires Sans Frontieres DOWNLOAD LINK (Google Drive)

[RH2] Faction - Militaires Sans Frontieres
- Reduced Peace Walker Basilisk and Pupa spawn rate because MSF won't spawn with ZEKE anymore if I don't.
* Peace Walker max per group is now 3
* Pupa max per group is now 2
- Forgot to patch for storytellers to trigger our Metal Gear unique pawn quests. It is now patched

EDIT:
- Updated the order of quests:
* Paz - 50 days
* Hideo - 60 days
* Venom Snake - 90 days

Chicken Plucker

#395
1.4 Updates: Google Drive Link
[RH2] Faction - Militaires Sans Frontieres DOWNLOAD LINK (Google Drive)



Mod updated:
[RH2] Storyteller: Paz Peaceful

G Drive Link: https://drive.google.com/file/d/10HDKLBBh1-w42NGoiMGn0bKWdDF_z006/view?usp=drive_link
- Improved and finalized storyteller art to be closer to vanilla art style

Mod updates:
[RH2] Faction - Militaires Sans Frontieres

- New Huey Emmerich hairstyle
- New eyeglasses (circular)
- New FPV Body Armour (Black)
- New Mosquito quest
- New Huey quest
- Hideo quest enemies reduced
- Grammar fixes
- Peace Walker (Basilisk) basehealthScale nerfed to 14
- Peace Walker (Pupa) basehealthScale nerfed to 16
- Metal Gear ZEKE basehealthScale nerfed to 20
- 1.5 update

Other mods ported to 1.5:
- Detailed Body Textures 3
- Task Force 141
- Rimmu-Nation 2 Weapons
- Rimmu-Nation 2 Security
- Chicken Mitchell 2 Hairstyles





Improved Paz' storyteller art one more time and addressed criticism regarding her hair and someone commenting her blazer looks like "dirt" so I touched up shading. Linework to also better reflect vanilla storytellers. I think she's ready for Steam release



Hideo's quest is made easier.



Less enemies come.



New Mosquito quest, if you played Phantom Pain you may recognize him. We even bothered to make his custom FPV Body Armor that came in black, with grenades on the pouch.



His quest triggers in around 14 days, chased by 3 traitors. Easiest quest of them all.



Huey Emmerich in the flesh.



MSF doesn't go hostile, you lose relations but the Peace Walker has been hijacked by another faction.

Goodluck fighting it.

This may be the last of MSF quests added.

Some issues with 1.5 include skin color override not working, so you may get Big Boss and etc spawning as a latino or black, which is something I'm trying to sort out but vanilla coding has just broken down for it and its frustrating. I also dont see balis and helmets working for 1.5, what can we do

Chicken Plucker

#396
1.4 Updates: Google Drive Link
[RH2] Faction - Militaires Sans Frontieres DOWNLOAD LINK (Google Drive)

Mod Update:
[RH2] Faction - Militaires Sans Frontieres
- All mech weapons nerfed
- Credits fix


[RH2] Paz Storyteller
- About.xml edited (forgot about that)
- 5000 points for initial incident nerfed to 2500


EDIT:

Updated

[RH2] Faction - Militaires Sans Frontieres

- Elite pawns have more resistance to recruitment and etc.

EDIT again:


Updated
[RH2] Storyteller - Paz Peaceful

- About.xml spellcheck


EDIT again again:

Updated

[RH2] Faction - Militaires Sans Frontieres

- Venom Snake quest grammar fixes

WorldW4r_2Soldier

Solo quería decirte que me encantan tus mods  :D

Chicken Plucker

#398
1.4 Updates: Google Drive Link
[RH2] Faction - Militaires Sans Frontieres DOWNLOAD LINK (Google Drive)



Mod Updated:
[RH2] Faction - Militaires Sans Frontieres
- Fixed forced skin colours for unique pawns in 1.5
- Mosquito's skin color changed to be more accurate to his actual skin color
- TMC credited in about.xml

[RH2] - Metal Gear Solid
- Skin color fixes
- Revengeance fixes

[RH2] Rimmu-Nation 2 - Weapons
- Loadfolders issue fixed, weapons couldn't be found anymore. This has been sorted


Quote from: WorldW4r_2Soldier on March 31, 2024, 02:00:58 AMSolo quería decirte que me encantan tus mods  :D

Gracias my friend, glad you like them


EDIT:

Update again:

[RH2] Faction - Militaires Sans Frontieres
- Mosquito backstory grammar fixes
- pixel hands credited for Miller's Maxi Buns logo design

Chicken Plucker

#399
1.4 Updates: Google Drive Link
[RH2] Uncle Boris Mods DOWNLOAD LINK (Google Drive)


Mods Updated:

[RH2] Uncle Boris Mods
Uncle Boris' - Used Furniture
* 1.5 update
Uncle Boris' - Brainwash Chair
* 1.5 update
* Changed label to "Brainwash reduce will" to better describe what's going on, instead of recruit
Uncle Boris Radio' - Broodman
Uncle Boris Radio' - Born to Raid
* 1.5 update



What's next Chicken?

1.5 updates and XOF. After that, try and push some of the finished Star Wars factions and then finish DOOM and remake all the vectorized guns by hand.


EDIT:

Mods Updated:

[RH2] Uncle Boris Mods
* Changed label to "Brainwash reduce will" to better describe what's going on, instead of recruit
Uncle Boris Radio' - Broodman
Uncle Boris Radio' - Born to Raid
Added modicon.png

Chicken Plucker

#400
[RH2] Faction - Militaires Sans Frontieres DOWNLOAD LINK (Google Drive)



Mods updated:

Militaires Sans Frontieres
- ZEKE base health scale increased (18 to 20)
- ZEKE railgun damage buff
- ZEKE GAU-8 accuracy buff
- ZEKE GAU-8 range nerf
- ZEKE Frag cluster damage buff (40 to 47 per bomb)
- M134 minigun range nerf
- Peace Launcher and ZEKE's Launcher range nerf
- Allowed MSF to spawn with a maximum of 2 ZEKEs in high point raids
- Paz quest grammar fixes
- Paz quest now has a second peace walker that arrives by dropping on edge
- Paz quest now fires after Venom Snake quest
- Quest difficulty ratings changed
- Quest days set day before firing for all unique pawns have been changed
- Genome clone childhood backstory has been nerfed in terms of stats
- Lowered volume of Peace Walker ambience some more
- Quests end condition fixes
- 1.4 has an added Miller the Fiddler incident
- Backstories for unique pawns have been improved in terms of vague storytelling and grammar
- Backstory nerfs for genome clone and adult backstories
- MSF FNG pawns now given normal quality apparel


- BCD First Aid and CASEVAC
- CPERS Arrest Here!
- Hand-to-Hand

* 1.5 update

Notes: CASEVAC needs some fixes before steam push. Has a bad bug.

Rimmu-Nation 2 - Security:

1.5 has the following changes:
- MIM-23 HAWK SAM turret added
- DShK 1938 turret added
- M82A1 turret added
- M2 Browning fire rate and ammo capacity increased
- Steel refill for all turrets significantly reduced to prevent hauling issues and to better match ammo cost with CE






EDIT Update:

Militaires Sans Frontieres
- Venom Snake quest description and label fixes

Chicken Plucker

#401
[RH2] Faction - Militaires Sans Frontieres DOWNLOAD LINK (Google Drive)

Mods updated:

Militaires Sans Frontieres
- Venom Snake quest description and label fixes
- Better renderflag fixes for masks (no longer showing hair and beards when worn)
- Peace student quest is now made significantly more difficult.
List of enemies:
x 2 Capture or Kill squads
x 1 Assault Team
x 1 Sniper Team
x 1 Support Team
x 3 Peace Walker (Basilisk)
- Sneaking suits .png cleanup to remove white outline graphic bug

Rimmu-Nation 2 - Security:

- 1.4 steel refuel reduction


Faction - Task Force 141
- Backpack related fixes
- Masks fix (no longer showing hair and beards when worn)
- 141 backstories are no longer restricted by the modextensions. They can finally reach their true potential in stats. (1.5 fix only)

Mods updated to 1.5:
Rimmu-Nation 2 - Clothing
Rimdeed - Pawn Recruitment

Chicken Plucker

#402
1.4 Updates: Google Drive Link
[RH2] Faction - Militaires Sans Frontieres DOWNLOAD LINK (Google Drive)



Mods updated:

Militaires Sans Frontieres 1.5
- MSF hiring services added
- MSF hiring services description fix
- Big Boss intro to enlistment edited
- 1.4 private forces feature added
- 1.4 miller incident description fixes

Rimmu-Nation 2 - Clothing 1.5
- Re-exported G2 and FAST SF Display to prevent white outline

Chicken Plucker

#403
1.4 Updates: Google Drive Link

Mods updated:

Militaires Sans Frontieres 1.5
- Stun Rod added
- Peace student now spawns with stun rod instead of Hush Puppy
- Mosquito quest difficulty increased (1 more enemy)
- Mosquito quest now fires after 14 days instead of 17
- CISCO rucksack drawsize reduced by 0.10







Faction - Utilitarian
Faction - Bounty Hunters
Faction - Rangers
Faction - Task Force 141

- Faction Leader names for Rangers and 141 fixed when ideology is on
- 1.5 updates
- Hiring services fix
- Removed unused culture for Utilitarian
- Utilitarian and Task Force 141 no longer hostile to empire
- Bounty Hunters preview slightly improved

RH2 DOOM
- 1.5
- Backstories tweak
- Skills .dll removed for 1.4 and 1.5 as it is not necessary
- Increased minimum age to give pawns full backstory


Mod updated:


Faction - Task Force 141
- 1.4 and 1.5 reinforcement feature added

Chicken Plucker

#404
1.4 Updates: Google Drive Link

Mods updated:

Militaires Sans Frontieres 1.5
- New world logo for MSF, more rimworld style
- More base names
- Mosquito quest will now contain 5 enemies total (Fireteam)

VOID Storyteller
Deathstroke Armor

- 1.5 update

Uncle Boris - Used Furniture
- can build lights on walls now
- can build coolers on walls now without having to deconstruct

Rimmu-Nation 2 - Weapons
- Dragunov SFX changed because it cuts off to early
- Dragunov volume raised slightly

BCD - CASEVAC- Bug fixed an infinite error bug when moving pawns in different beds



New Mod Progress Report:



Working on a new faction.



This is their PMC logo

World textures:


Weapons list:

- AK-12 (For the regular infantry pawntypes)
- AS-VAL
- AK-105
- SVDS
- PKP
- KSVK (Planned)

Pawn textures:

"Stalnoy Annihilator"
Large mechanized infantry drone that fires two autocannons, I'm thinking 57mm artillery that can just blow away enemy positions but the weapon looks spacer so I may make it a spacer autocannon.

Credits: HumpalumpaQc - Soviet Mecha model (Sketchfab)


"KV-2 Walker"

KV-2 Walker can fire its tank shell, has a rocket launcher system and a DShK sentry gun above it. I'll make it rather slow and it will fire two weak rockets and a 10 burst from the sentry gun so it's not too overkill.

Credits: Jabol - KV-2 Mech model (Sketchfab)

Backstory of the faction is that they are a PMC funded and run by the FSSR back in their home. Their original world does have space flight capabilities and a mix of dieselpunk technology with modern. Think Cowboy Bebop. Their onskin outfits are mostly variants of GORKA right now, they have some webbing options, mostly Smersh. There's not too much variety in clothing because I want to make this quick and dirty, and it happened that Ods had available outfits for me that he's freely giving.

The main artists of the apparel in the mod are Fiendakko and Ods. Currently there are no headgear yet, that  is all down to me.

Credits to TMC for the weapons and BM420 for the mechs. I aim to do this while we all wait for XOF to be done.

I understand there may be controversy regarding the faction considering there is a war in Europe right now that divides public opinion, but I want the mod made regardless of current affairs, for the sake of art. It will replace the old "Allegiance" faction mod from call of duty, because I'm free to write the backstory and add my own things into these guys.

See you with more updates soon, been trying to push VOID Faction for 1.5 and wait for taran to fix brainwash chair but we've been running into issues.