RimWorld keeps crashing without warning at a specific point

Started by Bayankus, March 08, 2021, 12:15:32 AM

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Bayankus

I'm not sure what's causing it, I've searched up a few times already and read that it could be caused by an event happening. I skimmed through the log but since my understanding of it is pretty slim I couldn't find anything definitive, I even looked up one of the errors and found nothing. If anyone could help me out, that would be amazing, I'm currently addicted to RimWorld and would love to continue my save!

Canute

Sorry one of more mod's you drunk yesterday are bad. :-)
At last rimworld didn't crash, at last there isn't any crash msg. at the log.
I think rimworld just quit/exited.
You got a repeating error which prolly let rimworld exit by some overflow i think.
QuoteCould not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=....
But it is impossible to tell what mod cause it.
It could some hauling mod or some item that cause problem.

Since you use alot of Vanilla expanded mods, you could ask Oskar (the author of them) if he got an better idea.

My suggestion, fix your modlist that you don't have any error's anymore after Rimworld startup.
And once that it is done, start a new colony.


Bayankus

Thank you for your help Canute! And that's weird how it just closes itself ahaha, I was convinced it was crashing. I have an idea on what might be causing it though, I managed to make a save right before the crash happens and noticed that one of the colonists had this (https://prnt.sc/10geovk) on their queue. And their pathing directed them to the bottom left corner of the map. I also managed to overcome the crash by holding all of my colonists in drafted mode for a few in game hours. But it might happen again so I'm fixed on trying to find what is causing it. I will look for mods to remove that are related to harvesting plants because that seems to be the closest link due to "Harvesting unknown", yet I am still not sure. If your suggestion is still the same, I would go ahead and work on my modlist. Thank you once more!

Canute

Yep these "Harvesting unknown" should be the problem, and when the pawn run out of the map, Rimworld exit/crash.
But i don't can say what mod could cause this, and i didn't hear from such a problem before.

Maybe to bypass that culprit create a map wide zone and assign them all to these then they never would path outside. Just create a 1x1 zone and invert it at the zonemanagment.

But my suggestion is allways the same for new colonies, eliminate all error's before you start a new colony. Part of the mod don't even work correct and even can cause problems.