what i need to add or remove to make NPC never have my OP Equipment?

Started by Bonercat, April 03, 2021, 12:56:10 AM

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Bonercat

as the title, what do i need to add or remove to make 100% the NPC never regenerate with my modded equipment?

i have try tweaking the generateCommonality even put it into zero but it do appear in their stockpile, despite seems like they doesnt appear to wear it anymore, when i try testing it by attacking their base, but i dont want it even show up in others, i just want it exclusively can only crafted by my own colonist, or thats impossible?

i try adding my own nonexistent tag too, but it doesnt seems to work, can someone help me in regard to modifying exclusive armor or weapon tag? or where this weapon tag and such tag location? i try searching it in the core folder but so far i dont found it.

example weapontag that i mean.

    <weaponTags>
      <li>MechanoidGunHeavy</li>
    </weaponTags>