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Author Topic: Possible to make animals unrelated to milkable class drop items?  (Read 208 times)

Vociferate

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Hi!  :)
I'd like to know if it's possible to have an animal drop things after a time interval (like milkable class) but not have a gender restriction.
I'm trying to make my wing kong drop bananas after a period of time, I'd appreciate any help even if it's just telling me whether it's possible or not!  :-[


SOLUTION FOR FUTURE REFERENCE:
I used the comp from the infinite chemfuel generator and it worked perfectly! Thanks Shinzy!
« Last Edit: May 09, 2021, 11:37:34 PM by Vociferate »
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Canute

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Re: Possible to make animals unrelated to milkable class drop items?
« Reply #1 on: May 09, 2021, 09:16:30 AM »

Like a modder told me once, Anything is possible with modding.
If such gameplay mechanic don't exist you can create it with C#.

Milk and wool need colonist interaction that why i think that is the wrong starting point.
But animals drop egg's on the ground, i think that is what you are looking for.

Vociferate

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Re: Possible to make animals unrelated to milkable class drop items?
« Reply #2 on: May 09, 2021, 09:54:34 AM »

Like a modder told me once, Anything is possible with modding.
If such gameplay mechanic don't exist you can create it with C#.

Milk and wool need colonist interaction that why i think that is the wrong starting point.
But animals drop egg's on the ground, i think that is what you are looking for.



Eggs are gender restricted to female though, and have the whole fertility thing too which is probably strange when it comes to bananas. But thanks anyway!  :) I'm not very experienced so I was hoping to somehow steal off another already existing mechanic.  :-[
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Shinzy

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Re: Possible to make animals unrelated to milkable class drop items?
« Reply #3 on: May 09, 2021, 05:04:13 PM »

There's an infinite chemfuel reactor (or whatever it's name was) that has a comp for dropping specific item (chemfuel in this case) at somewhat randomized intervals

you could try to add the comp on your gorilla
It might not work
but it's def worth a try!
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Vociferate

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Re: Possible to make animals unrelated to milkable class drop items?
« Reply #4 on: May 09, 2021, 10:51:36 PM »

There's an infinite chemfuel reactor (or whatever it's name was) that has a comp for dropping specific item (chemfuel in this case) at somewhat randomized intervals

you could try to add the comp on your gorilla
It might not work
but it's def worth a try!

Hi! Thanks for the suggestion! I'll definitely try it out.
In the meanwhile using shearable class on it has worked for me!

UPDATE: This has actually worked perfectly for me, thank you so much!!
« Last Edit: May 09, 2021, 11:34:45 PM by Vociferate »
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Canute

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Re: Possible to make animals unrelated to milkable class drop items?
« Reply #5 on: May 10, 2021, 03:33:56 AM »

Quote
In the meanwhile using shearable class on it has worked for me!
Bananarilla, peacful animal and banana's growing on their back to give their rider's a snack during the ride :-)

Now you just need to create
Sleep'o'sheeps, let the rider have a comfortable bed during the travel ! :-)