[1.3 Beta] Background color for a completed rescue quest is yellow

Started by Avarajihari, July 05, 2021, 11:45:47 AM

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Avarajihari

Hello!

1.3 introduced a background color for quests that are completed/expired/failed and it seems like a successfully completed rescue mission does not have the right color (unless it's intentional).


1. Circumstances
I don't know how much of this matters, but just in case:
Difficulty: Cassandra - Adventure story, Commitment mode
Scenario: Seems irrelevant (happened with both Crashlanded and my custom scenario)
Starting tile: Arid Shrubland

2. What happened
I received a quest to rescue a downed refugee. I sent my team to recover the refugee, they brought the pawn back home, the quest completed. The quest received a yellow background.

3. What you expected to happen
I expected the background to be green, since it was a success.

4. Steps we can follow to make the bug appear on our machine
I reproduced it once with the following (don't know how much of that matters):
1. New Game
2. Crashlanded
3. Cassandra - Adventure Story, Commitment Mode
4. Anything, generate a world
5. Arid shrubland (medium map size)
6. Any 3 pawns
7. Once in the game, I enabled debug mode and opened debug actions menu.
8. Generate Quest -> OpportunitySite_DownedRefugee
9. Sent my pawns to recover the refugee using debug tools to make it faster.
10. Returned to my base with the refugee, quest is marked as completed, background is yellow.

5. Savegame file
The zipped file is too big to upload but since I managed to reproduce the issue on a clean save by following the steps from point 4., I assume my savegame won't be needed. Let me know if it's needed and I'll just transfer it in some other way.

Thanks for reading, loving 1.3 so far! <3

Pheanox

Thanks for the bug report, I've reproduced it and got it down.