Ludeon Forums

Ludeon Forums

  • December 02, 2022, 05:07:22 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: [1.3.3056]Trainability set to none for most animals  (Read 1824 times)

Suresh

  • Muffalo
  • *
  • Posts: 3
  • Refugee
    • View Profile
[1.3.3056]Trainability set to none for most animals
« on: July 10, 2021, 07:13:09 PM »

All animals except dogs lost trainability. Red crosses everywhere.Horses and donkeys now as smart as ducks.

Ser screenshot.

« Last Edit: July 10, 2021, 07:38:41 PM by Suresh »
Logged

bsieman

  • Muffalo
  • *
  • Posts: 7
  • 500% crew
    • View Profile
Re: [1.3.3056]Trainability set to none for most animals
« Reply #1 on: July 11, 2021, 07:23:55 AM »

animals got a huge overhaul with 1.3. not only the trainability got adjusted, alot of other stuff like filth and nutrition requirements too.

iam pretty sure its intended and horses are now only useful for caravans and to turn into meals ;)
Logged

Suresh

  • Muffalo
  • *
  • Posts: 3
  • Refugee
    • View Profile
Re: [1.3.3056]Trainability set to none for most animals
« Reply #2 on: July 11, 2021, 11:09:27 AM »

In the update logfile it says specifically that boomalopes trainability is set to none. No other animals are mentioned.

Can I regain old stats by turning back to an elder version or are they no longer supported?
Logged

ShadowTani

  • Colonist
  • ***
  • Posts: 348
  • Mafiabunny
    • View Profile
Re: [1.3.3056]Trainability set to none for most animals
« Reply #3 on: July 12, 2021, 03:53:30 AM »

Can I regain old stats by turning back to an elder version or are they no longer supported?
To play 1.3 preview on steam you would had to have selected that option in the games beta tab; you should be able to get the latest 1.2 again by choosing "none" in the beta tab at the moment, alternatively there's the option for an older 1.2 version in there too. The 1.2 option will also become available there when the 1.3 update officially releases. If you're on GOG or something then I'm not sure, but it should probably be something similar.
Logged

Pheanox

  • Global Moderator
  • Planetologist
  • ****
  • Posts: 1224
  • Refugee
    • View Profile
Re: [1.3.3056]Trainability set to none for most animals
« Reply #4 on: July 12, 2021, 05:40:54 PM »

This feature is as intended.  You can revert to 1.2 by opting out of the preview build.  When 1.3 goes live, you can then change to the 1.2 beta that will be using the latest patch of 1.2 for compatibility with old mods and older style of play.
Logged