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Author Topic: [A11] Apothecarius FD - A11 FIXES - YOU NEED THOSE (19.06.2015)  (Read 180160 times)

JuliaEllie

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Re: [MOD] [ALPHA 7] Apothecarius Seven - Alpha 7 Portorino!
« Reply #45 on: October 06, 2014, 06:28:35 AM »

Unfortunately he doesn't have one.
As I translate the game I see a few of the differences as I go over the files with a compare tool. And even then I have my problems to update between the alphas..
But that is the hard and unforgiving live of us modders, that noone told us about before.. ;)

Yeah the struggle is real ;) Research hotfix is out btw :D

shadowstreaker

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Re: [MOD] [ALPHA 7] Apothecarius Seven - Research Hotfixerino
« Reply #46 on: October 06, 2014, 06:29:31 AM »

Sweet thank you
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JuliaEllie

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Re: [MOD] [ALPHA 7] Apothecarius Seven - Life Support
« Reply #47 on: October 07, 2014, 12:31:35 PM »

UPDATE:

Added Life support systems and eye ball transplants

MisterLock

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Re: [MOD] [ALPHA 7] Apothecarius Seven - Life Support
« Reply #48 on: October 07, 2014, 12:35:50 PM »

Jullia.I like this mod,but I really need an explanation.

Why are you able to make a organic substance(soylent green)from skeletons?It's really weird...At first I thought I would have to use fresh raiders but when I saw my colonist heading for my skeleton stockpile then making goop out of those bones,that really cracked me up.
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JuliaEllie

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Re: [MOD] [ALPHA 7] Apothecarius Seven - Life Support
« Reply #49 on: October 07, 2014, 12:37:46 PM »

I think thats because of reasons :D it seems like I was a bit sloppy on this and need to update the recipe to <allowRotten>false</allowRotten> but I will do this on the next update - thanks for the hint btw

MisterLock

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Re: [MOD] [ALPHA 7] Apothecarius Seven - Life Support
« Reply #50 on: October 07, 2014, 12:40:08 PM »

I think thats because of reasons :D it seems like I was a bit sloppy on this and need to update the recipe to <allowRotten>false</allowRotten> but I will do this on the next update - thanks for the hint btw

No problem,happy to help.
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qthk

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Re: [MOD] [ALPHA 7] Apothecarius Seven - Life Support UPDATE (07.10.14)
« Reply #51 on: October 08, 2014, 05:48:42 AM »

I still don't know how to use life support :'(
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shadowstreaker

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Re: [MOD] [ALPHA 7] Apothecarius Seven - Life Support UPDATE (07.10.14)
« Reply #52 on: October 08, 2014, 05:53:43 AM »

Life support sounds like great fun, use it on prisoners and harvest all their organs
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JuliaEllie

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Re: [MOD] [ALPHA 7] Apothecarius Seven - Life Support UPDATE (07.10.14)
« Reply #53 on: October 08, 2014, 06:31:24 AM »

I still don't know how to use life support :'(
Build it in the MediTable or buy it from a trader and install it via the operations tab like anything else.
Life support sounds like great fun, use it on prisoners and harvest all their organs

It is great fun. https://twitter.com/TynanSylvester/status/519647989912977410

shadowstreaker

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Re: [MOD] [ALPHA 7] Apothecarius Seven - Life Support UPDATE (07.10.14)
« Reply #54 on: October 08, 2014, 06:46:28 AM »

It's fun being evil, another amazing mod by you, thank you for it

Edit: Combine it with your Blood Pact mod for extra fun, harvest all their organs for cash then butcher their body for blood and skulls :D
« Last Edit: October 08, 2014, 06:55:04 AM by shadowstreaker »
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JuliaEllie

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Re: [MOD] [ALPHA 7] Apothecarius Seven - Life Support UPDATE (07.10.14)
« Reply #55 on: October 08, 2014, 07:22:00 AM »

Or in the words of Dungeon Keeper - Its good to be bad!

Clibanarius

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Re: [MOD] [ALPHA 7] Apothecarius Seven - Life Support UPDATE (07.10.14)
« Reply #56 on: October 08, 2014, 07:24:10 AM »

And, in the words of Dwarf Fortress, "Urist JuliaEllie has created a *mastercraft* mod!"
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JuliaEllie

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Re: [MOD] [ALPHA 7] Apothecarius Seven - Life Support UPDATE (07.10.14)
« Reply #57 on: October 08, 2014, 08:40:13 AM »

Well thanks :) Maybe I should rename the mod to ☼Apothecarius Seven☼ then :D

qthk

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Re: [MOD] [ALPHA 7] Apothecarius Seven - Life Support UPDATE (07.10.14)
« Reply #58 on: October 08, 2014, 12:03:45 PM »

It's fun being evil, another amazing mod by you, thank you for it

Edit: Combine it with your Blood Pact mod for extra fun, harvest all their organs for cash then butcher their body for blood and skulls :D

Thanks for the headsup!
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Girlinhat

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Re: [MOD] [ALPHA 7] Apothecarius Seven - Life Support UPDATE (07.10.14)
« Reply #59 on: October 08, 2014, 07:31:20 PM »

Trying out the mod.  Please rehost it somewhere else.  Sendspace is another one of those sites with like a billion "download now" buttons, and the ACTUAL download also opens an ad.
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