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Author Topic: [1.3.3060]Unable to switch language in main menu, error log  (Read 263 times)

Jan2607

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I'm playing on the german translation and when I'm switching to English in the main menu, nothing happens. Well, not really nothing, but in the console appears an error:

Exception filling window for Verse.FloatMenu: System.MissingMethodException: void Verse.Dialog_MessageBox..ctor(Verse.TaggedString,string,System.Action,string,System.Action,string,bool,System.Action,System.Action)
  at (wrapper dynamic-method) Verse.LanguageDatabase.Verse.LanguageDatabase.SelectLanguage_Patch1(Verse.LoadedLanguage)
  at RimWorld.MainMenuDrawer+<>c__DisplayClass17_0.<DoMainMenuControls>b__19 () [0x00000] in <8966b0b0221347438fe75aaedcaf8f33>:0
  at Verse.FloatMenuOption.Chosen (System.Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x00030] in <8966b0b0221347438fe75aaedcaf8f33>:0
  at Verse.FloatMenuOption.DoGUI (UnityEngine.Rect rect, System.Boolean colonistOrdering, Verse.FloatMenu floatMenu) [0x003b1] in <8966b0b0221347438fe75aaedcaf8f33>:0
  at Verse.FloatMenu.DoWindowContents (UnityEngine.Rect rect) [0x000fb] in <8966b0b0221347438fe75aaedcaf8f33>:0
  at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <8966b0b0221347438fe75aaedcaf8f33>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

Anyone else having this issue using non-english localisation?
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