[L|0.6.532] RimWorld interruption

Started by WMP, August 15, 2014, 06:36:50 PM

Previous topic - Next topic

WMP

First time:

*** Error in `./RimWorld532Linux.x86_64': malloc(): smallbin double linked list corrupted: 0x0000000013b493b0 ***


second:

./start_RimWorld.sh: line 25: 17939 Interrupted               (core dumped) LC_ALL=C ./$GAMEFILE $LOG

WMP

#1
third, but with log enabled:

./start_RimWorld.sh: line 25: 31166 Segmentation fault   (core dumped) LC_ALL=C ./$GAMEFILE $LOG




Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 2570.
Total: 11.381001 ms (FindLiveObjects: 0.397000 ms CreateObjectMapping: 0.339000 ms MarkObjects: 10.417001 ms  DeleteObjects: 0.109000 ms)

Initializing map from file Autosave-2 with mods Core

(Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Platform assembly: /home/wmp/Gry/RimWorld/RimWorld532Linux/RimWorld532Linux_Data/Managed/Boo.Lang.dll (this message is harmless)
Exception ticking Svejgaard: System.NullReferenceException: Object reference not set to an instance of an object
  at Verse.AI.Toils_Jump+<JumpIfCannotHitTarget>c__AnonStorey1D4.<>m__25D () [0x00000] in <filename unknown>:0
  at Verse.AI.JobDriver.BeginNextToil () [0x00000] in <filename unknown>:0
  at Verse.AI.JobDriver.Notify_PatherArrived () [0x00000] in <filename unknown>:0
  at Verse.AI.Pawn_PathFollower.PatherArrived () [0x00000] in <filename unknown>:0
  at Verse.AI.Pawn_PathFollower.TryEnterNextPathSquare () [0x00000] in <filename unknown>:0
  at Verse.AI.Pawn_PathFollower.PatherTick () [0x00000] in <filename unknown>:0
  at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  at Verse.TickList.SingleTick () [0x00000] in <filename unknown>:0

(Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Svejgaard had to be broken from frozen state. He was doing job Hunt(A=Deer50286, B=(-1000, -1000, -1000)), toilindex=3

(Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Svejgaard threw exception in JobDriver Tick: System.NullReferenceException: Object reference not set to an instance of an object
  at Verse.AI.Toils_Combat+<CastVerb>c__AnonStorey1C6.<>m__24F () [0x00000] in <filename unknown>:0
  at Verse.AI.JobDriver.BeginNextToil () [0x00000] in <filename unknown>:0
  at Verse.AI.JobDriver.DriverTick () [0x00000] in <filename unknown>:0

(Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



save: https://www.mediafire.com/?54j10j905g58o2j

WMP

#2
Next bug with graphic colors, this is log: https://www.mediafire.com/?rk4ek7ystv3t6kp and save: https://www.mediafire.com/?bboqbh6hhg7pdtq


coolflash

#3
Have you loaded any mods?
1. Some mods will have code written in several languages, hence, if you load a mod (for example) twice, both for english and german, then the game will have the same code loaded twice into the game. This may be the reason for that error log your getting

2. The mod may have been altered or not tested properly to check for duplication of code

(Or), I may just be plain wrong and its a bug related to the new alpha 6 implementation in linux ;)

WMP


James009

Was your savegame edited, corrupted, or from an older version of Rimworld? Have you been using any cheats or trainers? I've got that color thing quite a bit but only with corrupted or improperly edited savegames.
Lets Crashland Here Simulator!

WMP

No, this save is original from last version but i using developer mode. Previous autosave works good.