[1.3.3074] Camps not spawning with Raider Meme

Started by Tekla, July 29, 2021, 05:15:57 AM

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Tekla

I chose Rider as a trait for my ideoligion, expecting the usual camps that now spawn surrounding your main colony. After half a year, my main character have a -18 debuff and not a single camp have spawned.

I have lots of mods installed but I just finished a [1.3.3072] transhumanist run with the exact same mod pack and camps were spawning normally.

Honestly I don't know if this is a bug or a design flaw in the sense that camps start spawning after getting the debuff.

Expected behaviour
Resource camps spawning before raid lack debuff.

Observed behaviour
Resource camps not spawning.

Tekla

#1
Just noticed that recently converted prisoners get the debuff too.

As far as I know, for recruiting it is best to boost the mood. So this mechanic makes a Raider ideoligion, which by design is going to have lots of casualties, way harder to join.

Moderator Note:

This was resolved in vanilla rimworld, if you are still experiencing it, it may be a mod bug.