Colonists disappeared after loading game

Started by doll32, August 01, 2021, 06:10:16 AM

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doll32

I booted up rimworld today and loaded my latest save of my colony and all my colonists disappeared, i have tried loading an earlier autosave but the colonists still don't show up, i pasted the log on controlc so hopefully someone here can help me

https://controlc.com/b763130f


RawCode

why you guys always post random part of log instead of entire log, do you think that mod list, game version and lots of other useful data not actually useful and present in log for no reason?

doll32

that was the debug log upon loading my save file, the game version is the lastest version with ideology and royalty DLCs

This is the mod list i'm using, any other info i need to hunt down?
https://controlc.com/9e927324

Canute

doll32,
the latest error's are like when your blood is driping on the floor. The question is more why does you bleed.
You use hugslib, then you should see these nice green button "Share logs" when you use that you create a report with mod list, patch list and complete log file.
That is much more useful then when someone say "My PC don't start and post a picture from his dark screen made with his mobile"
And please read the 2. link from my signature at first.


doll32

Quote from: Canute on August 02, 2021, 02:54:20 AM
doll32,
the latest error's are like when your blood is driping on the floor. The question is more why does you bleed.
You use hugslib, then you should see these nice green button "Share logs" when you use that you create a report with mod list, patch list and complete log file.
That is much more useful then when someone say "My PC don't start and post a picture from his dark screen made with his mobile"
And please read the 2. link from my signature at first.

thank you, i have never had problems that i couldn't solve myself but honestly this just stumped me, anyway here's the log hugslib generated https://gist.github.com/HugsLibRecordKeeper/3f7b8a32a766b9bb03aeb574af47c8e5 , getting around to reading that guide right now too

RawCode

remove all mods related to races
remove all mods related to dogs

start new game
save
exit game
start new game
load

post results

Dragontamer

I just wanted to say that I'm having the exact same issue happen as well. It's occurred to 4 playthroughs and always after doing a quest that gives me pawns temporarily. It happens with or without any race mods included. It's been happening since I started playing with Ideology and the mods I had available at launch. I had thought it was CE causing the issue, but I see that you're not using CE. I wasn't using HAR until my most recent playthough with the Revia race mod so I don't think HAR or any race mods are causing the issues; at least not for my error log.

Here's the log file: https://pastebin.com/Hjt2WUwJ

What stands out to me is the "Could not resolve reference to object with loadID Thing_Human_1234 of type verse.pawn Was it compressed away, destroyed, had no ID number, or not saved/loaded  right?" errors that show up. I can't figure out what's causing those.

It's always the same issue no matter what mods I enable or disable in my case when trying to load the affected save file.