Taming insectoids?

Started by Demoulius, August 05, 2021, 07:17:54 AM

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Demoulius

Hey all,

So I returned my last colony when 1.3 hit and now I run into a problem. I downed a Spelopede when it and its cronies decided to dig up from one of my deep drills. Now I figured it would be fun to tame it.

However I cant find a way to drag it to animal bed to treat and later try and tame it? The only option available is 'carry to cryptosleep casket' even when I had just quikly put down an animal bed in a seperate room for the purpose of treating it.

How can I go about this now? Im confused :/

Thunder Rahja

As far as I know, insects belong to the [generated name] Geneline faction and so you can't rescue and heal them. You can, however, tame them, even while they're attacking your tamer. I recommend good armor. Make sure your tamer is set to ignore threats, and keep an eye on them with an extra colonist or two nearby in case trouble happens. The rest of the hive won't come rushing toward your colony as long as no harm comes to the insects.

Demoulius

Thats not an option then unfortunately. These insects came digging up from the ground and I cant tame them while theyre down :(

I put them in the cryptosleep casket in the meantime but il guess il let him bleed out then.

Can you tame the ones that spawn together with a hive? If so that might be an option then...

Gandalv

As far as I can tell, you can only tame insects that appear in caves with sleeping hives, or pass as a result of migration. I have tamed two megaspiders from a sleeping hive, of different sexes, but they do not reproduce.: (

Demoulius

Oh man thats a shame. Having an army of megaspiders as attack dogs sounds pretty neat  ::)

khun_poo

You can tame all of them from any event afaik.

After you down them once, try draft your colonist doctor -> right click on the downed insect -> Carry it -> Place the insect on the animal sleeping spot or bed, preferably in an empty room with some food. You could patch them up now.

Be careful since it's always hostile, always have all your colonist to ignore all source of danger instead of running away or attacking them on sight (Could be set in Assign Tab). Restrict any animal you have from wandering in that room too. Also, anesthetize them to make them not wake up during the treatment is recommend.

After it healthy enough and wake up, command your tamer to tame them. They will bite your tamer back only when the tamer tried to feed it with food. So, a Psycast stun, Blind, Invisibility or Painblock with a stacked of heavy armor will help your tamer alive during the tame.

Hope this help  :D

Demoulius

That worked! Many thanks!  ;D

I got the Spelopede confined to a room now and I try to tame it each day. So far no luck with 3 tries but I can keep trying till it does work out :)

LvlOneMage

Can I ask what food you use? I tried this method and it kept telling me I had no food available even though I did have a bunch of raw vegetables and simple meals nearby.

Demoulius

I think i saw them hauling various potatoes and sometimes raw meat to the Spelopede. Checking their diet in the information tab seems to suggest theyre omnivores as well :)

ChirpScree

Quote from: Gandalv on August 06, 2021, 09:08:55 AM
As far as I can tell, you can only tame insects that appear in caves with sleeping hives, or pass as a result of migration. I have tamed two megaspiders from a sleeping hive, of different sexes, but they do not reproduce.: (
I am experiencing this issue as well. I don't know how to go about this.

Demoulius

The Spelopede that I tamed was from an event where they came out of a deep drill. I did have to down them before I could consider taming them though...

That said, I got 2 megaspiders in cryptosleep caskets waiting for a time that I can tame them. Anyone got any tips to tame them without losing limbs?

UltraViolet

I used the stun psycast and some heavy armor to keep it from killing my tamer the first time. The second one was a lot easier. It had 30% movement due to its injuries which helped a lot.

Something I've read but never tried myself is to lower the room temperature to -40 which will put them in hibernation. Then raise the temperature above -30 to bring them out of hibernation. When they first wake up they'll have a sluggish period that should make them easier to tame.

Locklave

How does the animal specialists calm ability interact with insectoids? They can calm manhunters, I mean the only thing stopping you from taming a insect is them attacking you on sight and calm might prevent that.

Swyftie

There is a mod called Insect Husbandry that allows you to achieve the goals you have outlined above. However, I dont use it because it sometimes spawns insectoids on the map  in the way that normal wildlife does. This normally wouldn't be a problem but they always come into my base and eat some of my rice and corn before my colonists bring it into storage. It also changes some other things about the game and moves it a bit away from the "vanilla expirence" if that's the sort of thing you're interested in.

Demoulius

Quote from: UltraViolet on August 11, 2021, 02:23:26 PM
I used the stun psycast and some heavy armor to keep it from killing my tamer the first time. The second one was a lot easier. It had 30% movement due to its injuries which helped a lot.

Something I've read but never tried myself is to lower the room temperature to -40 which will put them in hibernation. Then raise the temperature above -30 to bring them out of hibernation. When they first wake up they'll have a sluggish period that should make them easier to tame.
Oh I have 2 casters with stun. Dident think of that. Nice idea!

I dident know about the hibernation either. Thats pretty cool! Allows them to survive on colder climates I suppose?