Pawns keep catching fire

Started by Hllewellyn, September 19, 2021, 10:29:25 AM

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Hllewellyn

One of several bugs I've noticed and have forced me to force quit my ironman game many times.
Usually in battle, one of my pawns will catch fire over and over for no apparent reason.  Sometimes this pawn (seems random as to who) will have caught fire as part of being hit by an incindiary, or sometimes it seems to happen when a thunderstorm is going on.  I haven't seen if the pawn was actually hit by lightening. But the result is the same.  The pawn will put themselves out and then moments later catch fire again. And then rinse and repeat they will spontaneously combust and put themselves out over and over again, their health taken down a notch each time until presumably death (I have not stuck around to see, forced quit the application in order to save my game pre combusting.  I have tried running them to water, water skipping on top of them. Using other pawns to follow them around extinguishing them. Nothing works and my pawn is headed for buggy death when I force quit and reload my last autosave or whatever.
I am in the very late game where I have a robust colony of advanced pawns.  I have lost a lot of progress because of this bug.

RunO

#1
Just had the same bug today. No mods installed, latest version of the game. my saves are too big to link, bug I have one available is someone wants to see it.

Edit (I rtfm ^^') : https://drive.google.com/file/d/1yDcDst9vkbgzCydvDzo6t1FbwFT3vlok/view?usp=sharing

Canute

You should upload the savegames somewhere else and post the link.
And don't forget the logfile player.log.


Doomster


Ark

Skip pawn from battle, pawn's old position gets hit by inferno cannon, pawn keeps catching on fire.
Quite possibly fixed in 1.3.3130.
https://game-updates.info/rimworld?94
Fix: Skip causes duplication bugs.