Dev Windows wont open anymore

Started by Zyst0, May 06, 2023, 10:11:03 AM

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Zyst0

I am facing a problem: In Rimworld I have enabled the developer options and always had access to a developer palette with various options. Additionally, there is the debug action menu in Rimworld. Unfortunately, I can no longer open these windows. Everything else works fine, except that. The error I am getting is as follows:


Exception filling window for Verse.ImmediateWindow: System.NullReferenceException: Object reference not set to an instance of an object
  at Verse.DebugThingPlaceHelper.IsDebugSpawnable (Verse.ThingDef def, System.Boolean allowPlayerBuildable) [0x0007e] in <95de19971c5d40878d8742747904cdcd>:0
  at Verse.DebugThingPlaceHelper+<>c__DisplayClass2_0.<TryPlaceOptionsForStackCount>b__0 (Verse.ThingDef def) [0x00000] in <95de19971c5d40878d8742747904cdcd>:0
  at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  at (wrapper dynamic-method) Verse.DebugThingPlaceHelper.Verse.DebugThingPlaceHelper.TryPlaceOptionsForStackCount_Patch0(int,bool)
  at Verse.DebugToolsSpawning.TryPlaceNearFullStack () [0x00000] in <95de19971c5d40878d8742747904cdcd>:0
  at Verse.DebugActionNode.TrySetupChildren () [0x00010] in <95de19971c5d40878d8742747904cdcd>:0
  at Verse.Dialog_Debug.GetNode (System.String path) [0x0005d] in <95de19971c5d40878d8742747904cdcd>:0
  at Verse.Dialog_DevPalette.EnsureAllNodesValid () [0x00021] in <95de19971c5d40878d8742747904cdcd>:0
  at Verse.Dialog_DevPalette..ctor () [0x0006d] in <95de19971c5d40878d8742747904cdcd>:0
  at Verse.DebugWindowsOpener.TryOpenOrClosePalette () [0x0000c] in <95de19971c5d40878d8742747904cdcd>:0
  at (wrapper dynamic-method) Verse.DebugWindowsOpener.Verse.DebugWindowsOpener.DrawButtons_Patch0(Verse.DebugWindowsOpener)
  at Verse.ImmediateWindow.DoWindowContents (UnityEngine.Rect inRect) [0x00000] in <95de19971c5d40878d8742747904cdcd>:0
  at (wrapper dynamic-method) Verse.Window.Verse.Window.InnerWindowOnGUI_Patch0(Verse.Window,int)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) Verse.Window:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

Elwinkerl

Quote from: Zyst0 on May 06, 2023, 10:11:03 AMI am facing a problem: In Rimworld I have enabled the developer options and always had access to a developer palette with various options. Additionally, there is the debug action menu in Rimworld. Unfortunately, I can no longer open these windows. Everything else works fine, except that. The error I am getting is as follows:


avatar gameException filling window for Verse.ImmediateWindow: System.NullReferenceException: Object reference not set to an instance of an object
  at Verse.DebugThingPlaceHelper.IsDebugSpawnable (Verse.ThingDef def, System.Boolean allowPlayerBuildable) [0x0007e] in <95de19971c5d40878d8742747904cdcd>:0
  at Verse.DebugThingPlaceHelper+<>c__DisplayClass2_0.<TryPlaceOptionsForStackCount>b__0 (Verse.ThingDef def) [0x00000] in <95de19971c5d40878d8742747904cdcd>:0
  at System.Linq.Enumerable+WhereListIterator`1[TSource].MoveNext () [0x00037] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
  at (wrapper dynamic-method) Verse.DebugThingPlaceHelper.Verse.DebugThingPlaceHelper.TryPlaceOptionsForStackCount_Patch0(int,bool)
  at Verse.DebugToolsSpawning.TryPlaceNearFullStack () [0x00000] in <95de19971c5d40878d8742747904cdcd>:0
  at Verse.DebugActionNode.TrySetupChildren () [0x00010] in <95de19971c5d40878d8742747904cdcd>:0
  at Verse.Dialog_Debug.GetNode (System.String path) [0x0005d] in <95de19971c5d40878d8742747904cdcd>:0
  at Verse.Dialog_DevPalette.EnsureAllNodesValid () [0x00021] in <95de19971c5d40878d8742747904cdcd>:0
  at Verse.Dialog_DevPalette..ctor () [0x0006d] in <95de19971c5d40878d8742747904cdcd>:0
  at Verse.DebugWindowsOpener.TryOpenOrClosePalette () [0x0000c] in <95de19971c5d40878d8742747904cdcd>:0
  at (wrapper dynamic-method) Verse.DebugWindowsOpener.Verse.DebugWindowsOpener.DrawButtons_Patch0(Verse.DebugWindowsOpener)
  at Verse.ImmediateWindow.DoWindowContents (UnityEngine.Rect inRect) [0x00000] in <95de19971c5d40878d8742747904cdcd>:0
  at (wrapper dynamic-method) Verse.Window.Verse.Window.InnerWindowOnGUI_Patch0(Verse.Window,int)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
(wrapper dynamic-method) Verse.Window:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

Have you solved it?


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