Ideology Carnivore Fine/Lavish Meals Not Produced By Player Considered Non-Meat?

Started by JakeJake, November 01, 2021, 07:15:17 PM

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JakeJake

I bought a few Carnivore Lavish Meals for my colony of Ranching Cannibals, hoping it would boost the mood of a few unhappy colonists... except the opposite happened. Each colonist who ate one of these meals suffered a -16 mood debuff from eating "Non-meat," plus the expected -4 debuff from eating non-cannibal food. Oops?

My Ideology's memes are: Collectivist, Cannibal, Rancher, and Nature Primacy, with precepts: Meat-Eating Strictly Required, and Cannibalism Required (Ravenous).

Bug should be pretty easy to replicate. Just buy some Carnivore Meals (or wait until Randy drops some on your head), get your colonists with the above memes/precepts to eat them, and watch them freak out because their meat wasn't meaty enough.

Interestingly, this only happens with meals NOT produced by the player, i.e, meals in which the type of meat that went into the meals is not specified. When I get one of my colonists to produce a Carnivore Lavish Meal (out of, say, elephant meat) and add it to the stack of Meals with unspecified ingredients, the rest of the stack now shows "elephant meat" as the ingredient and becomes safe for my colonists to consume-- with only the customary -4 debuff for eating non-cannibal food.

Pheanox

Thanks for the bug report.  I'm not able to reproduce this in unstable 1.3.3171.  I purchased meals off caravans and did not recieve this negative moodlet.  Can you please upload a copy of your save or a devlog at least?  You can see how to do that using the steps in "How to report a bug."