I like the update that puts animals inside the fence, but...

Started by dayige, November 22, 2021, 07:45:25 PM

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dayige

*Sorry for the poor English. This article has been translated from Korean.*

I liked the idea of ​​putting animals inside the fence. But because of that, the animal's intelligence has been reduced, and it's no longer possible to bring the animals to a safe place in case of an emergency. Especially when the base is huge, you can't build a fenced area inside the line of defense, so if a raid comes, the animals will be the first to meet the raiders. The raiders don't seem to interact with the livestock at first. But when the paths that pass each other overlap, they suddenly start fighting. And the raiders end up killing all the livestock. I can't stop this process because I run a huge base. Because there are too many livestock and too many raiders.

Okay, let's assume it's understandable that raiders attack livestock. Because that happens in real life too.

But what about cattle attacking the attacker first or fighting back? I don't think it's understandable. In real life, livestock run away even when people approach them.

Please, a patch to fix this problem should be released soon. Cattle keep dying every raid :(

Ukas

Keep your livestock in a pen inside the base and feed it with hay or kibble.

LakeWobegon

"All that matters is that it looks pretty"
As far as I am concerned animals were effectively removed from the game after 1.3. Even the cow which used to be OP was made useless. I guess to realize this Tynan would actually have to play his own game. Good job ruining the game Tynan. Keep it up.

Yoshida Keiji

Quote from: LakeWobegon on December 11, 2021, 04:36:44 AM
"All that matters is that it looks pretty"
[...]
I guess to realize this Tynan would actually have to play his own game. Good job ruining the game Tynan. Keep it up.

I made my own animal stock inside an unroofed room, no stable. Game Development fail number 500.125 or something.