Multiple texture paths

Started by Arco Frio, December 30, 2021, 02:23:06 PM

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Arco Frio

I'm trying to make a random art type that takes textures from multiple specific folders, so my question is: is it possible to have multiple texPaths for a single Graphic_Random type def? If so, how would I go about doing it? Posting this topic again since I believe last time was in the wrong place, so I got no answers.