Error in generating map. Mods list and error log down in the post. Thanks.

Started by Ajith2005, March 20, 2022, 07:39:08 AM

Previous topic - Next topic

Ajith2005

Mods list:https://docs.google.com/document/u/1/d/1cp0l4PO4OSDBKsE0rukvhj6rR8q7GbLqW54LiV9CUKg/mobilebasic
Error log:https://gist.github.com/f68986f65b8c1f4b02f5072c408550ef
**Could not regenerate layer Verse.SectionLayer\_Watergen: System.NullReferenceException: Object reference not set to an instance of an object**

**at Verse.SectionLayer\_Watergen.GetMaterialFor (Verse.TerrainDef terrain) \[0x00000\] in <8db1dbcd94b740f783db630681f0c358>:0**

**at Verse.SectionLayer\_Terrain.Regenerate () \[0x0005e\] in <8db1dbcd94b740f783db630681f0c358>:0**

**at Verse.Section.RegenerateAllLayers () \[0x00023\] in <8db1dbcd94b740f783db630681f0c358>:0**

**UnityEngine.StackTraceUtility:ExtractStackTrace ()**

**Verse.Log:Error (string)**

**Verse.Section:RegenerateAllLayers ()**

**Verse.MapDrawer:RegenerateEverythingNow ()**

**Verse.Map:<FinalizeInit>b\_\_143\_0 ()**

**(wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished\_Patch2 ()**

**Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()**

**Verse.LongEventHandler:LongEventsUpdate (bool&)**

**(wrapper dynamic-method) Verse.Root:Verse.Root.Update\_Patch1 (Verse.Root)**

**Verse.Root\_Play:Update ()**
Thank you for your help!