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Author Topic: Reload time and clip size  (Read 184 times)

AcetheSuperVillain

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Reload time and clip size
« on: September 12, 2022, 03:24:33 PM »

Guns use their aim time as interval between shots until their clip is empty, then they use their reload time. 

For example, a Revolver would be able to shoot very quickly, until it expends its 6 shots, then it takes a long time to reload.  An SMG would be able to empty its entire clip very quickly.  The Bolt-Action Rifle would have a longer time between shots, but be relatively quick to reload.  Could be a button somewhere that allows pawns to reload manually. 

Under the current system, a lot of the late game weapons and modded weapons can feel weird.  Clip size should provide a new way to balance weapons, increase verisimilitude and allow for some interesting combinations like a stick-magazine Thompson vs a drum-magazine Thompson. 

"Bro, just play CE!"

CE sucks.  The normal game combat is fine, it's just guns without reloading feels weird.