[1.4] Hol's Mods - QoL, Cross-Compatibility, other things

Started by Holgast, October 24, 2022, 07:58:33 AM

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Holgast

License: You are free to use any of my code as reference for your own mods - please credit if a substantial use. You are free to reference eg. British English Translation as needed for help with translation data. You can make modifications using my art assets too as long as you ask permission. For art assets made by others, please ask their permission first.

1.4

New Content

Dragon Genetics - for Dragons Descent + Vanilla Genetics Expanded
- Adds a new genetic type, dragon gene, and four hybrids.

British English Translation
- British English localisation with support for tens of mods and all DLC.

Metal Rim Rising Callouts (for Callouts)
- Adds quotes from Metal Gear Rising to the callouts list.

That Carpet
- Adds the meme Marriott carpet.

Strike the Earth! Stone
- Adds colourful stones inspired by Dwarf Fortress! All stones should have balanced and original stats in accordance with vanilla.

Brrrt
- THE big turret mod.

More Descriptive Words & Names
- THE word list bulker mod. Adds hundreds more entries to the word generators to add variety to the generated names of traders, settlements, map features, conversational topics, art descriptions, etc. Also adds more set names for nobles and tribals, in the same vein as vanilla.

Anime Cat Ear Retexture

Bok Choy Remastered (with Sovereign)
- Adds a new plant and meal.

Ultrasteel
- A lightweight mod that adds a new metal, ultrasteel, that is better than plasteel.

Extrematorium, Etc.
- Adds a very fast advanced crematorium, biofuel refinery and smelter with mod recipe compatibility


Medieval - Less Wood Please
- Adds alternative production buildings and furniture to 'Vanilla Factions Expanded Medieval' 'Ideology' and 'Medieval Overhaul' that can be made of stone or metal instead of wood.

For the Birds
- Adds unique graphics for ducklings, chicks and roosters.

Electric Tanning Drum (for Medieval Overhaul)
- Adds an electric tanning machine for users of Medieval Overhaul, that is 2.5x faster than the manual bench. Also added a 'treat any hide' recipe for use with both leather tanning workbenches.


Monster Hunter Rimworld Expansion (requires Monster Hunter Rimworld)
- An expansion to Monster Hunter Rimworld that adds plants, potions, cross-mod compatibility, quality of life changes.

Nahuatl Tribal Names
- Replaces the Galician tribal names in vanilla with authentic names from the Nahuatl language of Mesoamerica (best known for being the language of the Aztecs). The random syllable generator has been removed.
Settlement names have also been replaced with authentic place names.
Faction leader titles and some icons have been changed to be more suitable. (Icons are placeholder)
The vanilla system of animal/colour names/random words is still in effect, but it's much more common to get one of the unique ones.

Nahuatl Noble Names
- Replaces the Byzantine empire/royalty names in vanilla with authentic names from the Nahuatl language of Mesoamerica (best known for being the language of the Aztecs). Also changes royal title names and descriptions, faction names, and the faction texture.

Human Sounds For Animals (requires Realistic Human Sounds)
- Replaces animal wound and death sounds with the human equivalent


Dwarf Fortress Names for Lord of the Rims Dwarves and Rimhammer Dwarfs

Pokeworld Enhancements (for Pokeworld)
- Adds several passive abilities to Pokemon using VEF. All are toggleable in the VEF menu.

Metal Gear Solid Tribal Names

RimTrash - Clean the Seas (for Rimtrash)
- Save the ocean! Fish trash bags out of the sea. Trash can be sold to special garbage collector traders. Animals can eat trash (and prisoners, if you make them...)




QoLs

Smelt More Stuff
- Removes the filter from smelting weapons and apparel, so you can smelt more materials, such as stones and wood, and usually non-smeltable metals like beta/alpha poly.

Stuffed Power
- Patches to make power generators and batteries stuffable with other metals. Many mod generators supported.

Gene Variety - Less Complex Gene Names
Unobfuscates gene names.

Paintable Royalty Buildings

Babies Eat Paste!
- Babies can now be fed nutrient paste.

Cat Ears Aren't Skin-Coloured
- Cat ear gene now references the hair colour instead of the skin colour. Also included in 'Anime Cat Ear Retexture'.

Tribes Are Not Savage
- Replaces the 'savage' tribe faction names with 'hostile'.

EFT Apparel Patch
- Populates items from [JDS] EFT Apparel into factions, which means raiders and traders will use them.

No Blood
- Removes visibility of blood.

Alpha Genes - Tradeable Mixedpacks (requires Alpha Genes)

Neanderthal Nerfer

[EN] RimLife Expansion - English Translation

Make Fueled Stoves and Butcher Tables from Stone




Forks

Grains and Brewing 1.4
- Updated to 1.4. Removed dependency on VCE. Added way more mod compatibility.

Modern Bed (1.4)
- Updated to 1.4. Added metal bed variants. Patched VE beds to be like modern beds. Added rest rate multipliers for soft materials.

Rimputers (No Dubs Bad Hygiene)
- Removes dependency on Dubs Bad Hygiene.


Railgun Weaponry (no PRF Materials dependency) (for Project Rimfactory)
- A fork of Railgun Weaponry that doesn't require Project Rimfactory Materials. Instead, you can make the items and buildings with vanilla materials, or Expanded Materials - Metals.

Old content restoration

Neurotrainer Name Restoration
- The name 'neurotrainer' was changed to 'skilltrainer' in 1.2. This mod reverts that.

Megatherium 1.1+
- Restores the megasloth's original name, megatherium, for nostalgic players




Mod Cross-Compatibility

Fast Regen PRF Patch (for Fast Regen + Project Rimfactory)
- Patches the beds added by Fast Regen to now use the robotic arms added by Project Rimfactory Revived, instead of prosthetic/bionic arms. Save on plasteel and prostheses!

Bulk Stonecutting (Forked)
- This is a fork/remake of Bulk Stonecutting, by NECEROS and Fuglypump. This mod is designed to provide support for all modded stone types to make even more blocks, with as little extra requirements as possible.
- Uses the existing stonecutting table, no research required, adds recipes for 3x, 5x and 10x stones.
- Adds crafting exp for blockmaking.

Expanded Woodworking Floors Patches
- A patch for Expanded Woodworking that allows floors from vanilla, Expanded Floors, More Floors, Outland - More Floors, and VFE Architect to be built with lumber. Expanded.
- Includes mod cross-compatibility for extra wood types and modded trees.
- Added new wood type - anima wood

VFEM - Coal for Chemfuel Clarifier
- patches that add other items to be converted by the chemfuel clarifier included in Vanilla Factions Expanded Mechanoids, including coal/charcoal for users of coal mods.

Expanded Materials Metals Expanded Floors Patch
- A patch for Expanded Materials Metals that allows Expanded Floors floors to be built with its metals. Expanded.

VFE Medical - Copper and Stainless Sterile Walls
- Adds copper and stainless steel versions of sterile walls. Requires VFE Medical, as well as any one of Industrialisation, Expanded Materials Metals, EMM Lite, Cupro's Alloys, or Project Rimfactory Materials. (These mods all do basically the same thing, so please only choose one to use. :) )

Bulk Mod Recipes (for Medieval Medicines / Glitter Tech / RimFantasy Gemstones / Medieval Overhaul / Alpha Animals)

Bonemeal Fertiliser (For Fertile Fields / Rimlife Terrain & Floor + Rim of Madness Bones / Medieval Overhaul / O21 Outland Core)
- Adds recipes for compost and fertiliser for bones from bone mods.

Chinese Factions Expanded Names Patch





1.3 (waiting on dependency updates)


More Lalafell Gear (for A Rim Reborn - Lalafell Race)
- Adds more gear support for Lalafells.

Medieval Times Coal Patches (for Medieval Times)

Holgast

Updated OP - Several new mods added, including recent hit Grains & Brewing (1.4).