Once pawn installs Mechlink, can no longer use Comms Console

Started by MausVll, October 26, 2022, 07:02:04 PM

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MausVll

Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorld.CompUsable.get_Icon () [0x00031] in <e5e3eba73a8e46a39c1159649251e857>:0
  at RimWorld.CompUsable+<CompFloatMenuOptions>d__9.MoveNext () [0x003a6] in <e5e3eba73a8e46a39c1159649251e857>:0
  at Verse.ThingWithComps+<GetFloatMenuOptions>d__40.MoveNext () [0x00102] in <e5e3eba73a8e46a39c1159649251e857>:0
  at RimWorld.Building_CommsConsole+<GetFloatMenuOptions>d__7.MoveNext () [0x00124] in <e5e3eba73a8e46a39c1159649251e857>:0
  at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddHumanlikeOrders_Patch3(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>)
  at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch1(UnityEngine.Vector3,Verse.Pawn,bool)
  at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn pawn) [0x000dc] in <e5e3eba73a8e46a39c1159649251e857>:0
  at RimWorld.Selector.HandleMapClicks () [0x000ac] in <e5e3eba73a8e46a39c1159649251e857>:0
  at RimWorld.Selector.SelectorOnGUI () [0x00000] in <e5e3eba73a8e46a39c1159649251e857>:0
  at RimWorld.MapInterface.HandleLowPriorityInput () [0x0000f] in <e5e3eba73a8e46a39c1159649251e857>:0
  at RimWorld.UIRoot_Play.UIRootOnGUI () [0x000dd] in <e5e3eba73a8e46a39c1159649251e857>:0
  at Verse.Root.OnGUI () [0x0003d] in <e5e3eba73a8e46a39c1159649251e857>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Root:OnGUI ()



This is what happens when I right click the comms with the mechlink pawn. It doesn't do it with other pawns. I cleared the log, and I keep getting this, each time.

I suspect it's not a mod, but they ask you to post here if you use mods.