Adding Needs?

Started by Viceroy, August 23, 2014, 08:18:16 AM

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Viceroy

Is there a way to add other needs to a colonist, or to another pawn entirely, like for instance say I want to add a 'water' need for colonists, or a 'relaxation' need. Is this possible at present or not at all?
Dog goes moo!

RawCode

since there is no limits on assembly level, i will answer "no you can't do it via XML defs"