CTD at specific ingame time

Started by warpstone, July 26, 2023, 02:45:06 PM

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warpstone

Hello.

I played on a savegame for about 4 ingame years, when it started crashing. Always at the same time, about 18h-19h. My saves don't go far enough back to check if other days still work, but reloading to earlier that day doesn't change anything.

I didn't change my modlist for a long time and it was running very stable. It kinda happend out of nowhere.

The crash is the kind, where the music stops, the game freezes for a few seconds and then sends me back to the desktop without any kind of warning or logs in the debug console.

I didn't try many things, since I have absolutely no starting place. There are no serious errors or warnings in the console and I don't recall changing anything before the crashes. I can't observe any suspicious ingame behavior of my pawns and there are no events popping up at that time. A new savegame doesn't seem to have that problem.

Thanks in advance for any help


Player.log: https://pastebin.com/GiKC1JSH

Hugslib: https://gist.github.com/HugsLibRecordKeeper/923d2f6a41b9a5cfac4df9327adf6cc5

Savegame: https://drive.google.com/file/d/17-MriuwDLdsJ-d1bZPf_2oGQSPYPMapM/view?usp=sharing


Edit: I may have randomly fixed it. I used the "Remove Corpses" and "Delete BattleLog" Options from the RuntimeCG mod and the game progressed until after the usual crash point. If it doesn't crash anymore until tomorrow i will lock this.

Closed.