[1.4] 2 simple Factions mods (1940 Nations and Fantasy)

Started by trukulo, August 29, 2023, 08:23:54 AM

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trukulo

I made 2 different mods that can be played together and add new Factions to the game, using Xenotypes from Biotech, and no additional mods needed. It's very clean, and should be 99% compatible with all mods out there.

https://github.com/trukulo/RW1940Factions


1940 Alternative utopic nations with French, German, Russian, Americans, Japanese, Spanish, English and Italian.

All of it quite clean and should be compatible with 99% of mods out there. It uses standard Xenotypes to add some specialties.

https://github.com/trukulo/RWFantasyFactions

Fantastic races with Wood Elves, Dwarves, Dark Elves, Moon Elves, Goblins, Nekos and Draks.

All of it quite clean and should be compatible with 99% of mods out there. It uses custom Xenotypes for the races.