General Lore Discussion

Started by SSS, September 08, 2014, 09:54:10 PM

Previous topic - Next topic

fraz

#15
Quote from: StorymasterQ on September 23, 2014, 08:49:00 PM
Two possible answer:

- It is actually 12,000 and Tynan (and all Sci-Fi writers) don't have a sense of scale.
I agree that 12,000 light years would be much more reasonable. That would get us into a decent chunk of the Perseus arm, and almost halfway to the galactic center. However, the game therefore needs to be set 20,000+ years in the future.
Quote from: StorymasterQ on September 23, 2014, 08:49:00 PM
- The spreading actually started a few thousand years AGO, and this Earth is just one of the 'colonies' of that spread.
I like that you're thinking outside the box, but this explanation is incompatible with the mountains of evidence within the fields of physical anthropology and evolutionary biology which demonstrate that humans evolved on Earth.

StorymasterQ

Quote from: fraz on September 23, 2014, 11:31:11 PM
Quote from: StorymasterQ on September 23, 2014, 08:49:00 PM
Two possible answer:

- It is actually 12,000 and Tynan (and all Sci-Fi writers) don't have a sense of scale.
I agree that 12,000 light years would be much more reasonable. That would get us into a decent chunk of the Perseus arm, and almost halfway to the galactic center. However, the game therefore needs to be set 20,000+ years in the future.
Let's call it 24,000!

Quote from: fraz on September 23, 2014, 11:31:11 PM
Quote from: StorymasterQ on September 23, 2014, 08:49:00 PM
- The spreading actually started a few thousand years AGO, and this Earth is just one of the 'colonies' of that spread.
I like that you're thinking outside the box, but this explanation is incompatible with the mountains of evidence within the fields of physical anthropology and evolutionary biology which demonstrate that humans evolved on Earth.
True dat.
I like how this game can result in quotes that would be quite unnerving when said in public, out of context. - Myself

The dubious quotes list is now public. See it here

milon

I don't think anyone has pointed this out yet, but the lore is confused when it comes to cryptosleep pods.  (I grin every time I read that term, by the way.)

The intro of the game states that "you awake in your cryptosleep sarcophagi to the sound of sirens and ripping metal. You barely get to the escape pods before the ship is torn apart."  This makes it sound like the escape pods and the cryosleep pods are two different things.

The description of the cryosleep pods currently reads as "A cryptosleep pod hardened against the damgers of space. Capable of maintaining a person in cryptoslep for centuries in a space environment and surviving atmospheric re-entry."  This makes it sound like it the escape and cryosleep pods are one and the same.  Or at least, like they could be (and the Longsleep Revival Briefing seems to support that too.)  Or are the colonists just better constructors than whoever built their doomed ship?

Thoughts?

Axel

Quote from: milon on September 29, 2014, 06:38:06 PM
I don't think anyone has pointed this out yet, but the lore is confused when it comes to cryptosleep pods.  (I grin every time I read that term, by the way.)

The intro of the game states that "you awake in your cryptosleep sarcophagi to the sound of sirens and ripping metal. You barely get to the escape pods before the ship is torn apart."  This makes it sound like the escape pods and the cryosleep pods are two different things.

The description of the cryosleep pods currently reads as "A cryptosleep pod hardened against the damgers of space. Capable of maintaining a person in cryptoslep for centuries in a space environment and surviving atmospheric re-entry."  This makes it sound like it the escape and cryosleep pods are one and the same.  Or at least, like they could be (and the Longsleep Revival Briefing seems to support that too.)  Or are the colonists just better constructors than whoever built their doomed ship?

Thoughts?

Well lets say that they are meant to be different. The cryptosleep pods would only have you inside them and whatever they need to keep you going in space until reentry. So I think the cryptosleep pods are long term solutions in case your stuck in space so you wouldnt need supplies. Unless for some reason you sleep with your gun. Thus the cryptosleep pod can be used as an escape pod in case of an emergency where no escape pods are available. Or whoever funded your ship didn't see the necessity for escape pods when you can make use of your bed. Or even better yet they didnt fund escape pods because they didnt think youd be near a planet so cryptosleep pods were the only viable solution for max probability of you being saved. Anyways, now lets go to the escape pod. I think the escape pod is probably bigger on the outside with the insides completely different. Its probably also going to be far more durable because its meant to get you the planet. In the case of the cryptosleep pods they have stuff already inside to keep you living for centuries in space so theres not going to be much room for storage. As for the escape pods there would be more storage room. Which would explain why in the intro when the colonists come out items like medicine, rations and, a gun, also come out. So I think theyre meant to be different based on what theyre going to be used for. If its the case where you may be stuck in space for a while because there are no suitable planets nearby then the cryptosleep pod would be used. However if there is a planet nearby then I think theyd shoot you out in an escape pod with all the available equipment for you to survive.

However now i have a question of my own. When survivors fall out of the sky are they meant to be in an escape pod or a sarcophagi? Because if its sarcophagi it would explain why they always come down hurt (if my theory that sarcophagi have less structural integrity is correct) and why they never have anything other than what they carry on their back.

Matthiasagreen

Quote from: Axel on September 30, 2014, 10:46:59 AM
Quote from: milon on September 29, 2014, 06:38:06 PM
I don't think anyone has pointed this out yet, but the lore is confused when it comes to cryptosleep pods.  (I grin every time I read that term, by the way.)

The intro of the game states that "you awake in your cryptosleep sarcophagi to the sound of sirens and ripping metal. You barely get to the escape pods before the ship is torn apart."  This makes it sound like the escape pods and the cryosleep pods are two different things.

The description of the cryosleep pods currently reads as "A cryptosleep pod hardened against the damgers of space. Capable of maintaining a person in cryptoslep for centuries in a space environment and surviving atmospheric re-entry."  This makes it sound like it the escape and cryosleep pods are one and the same.  Or at least, like they could be (and the Longsleep Revival Briefing seems to support that too.)  Or are the colonists just better constructors than whoever built their doomed ship?

Thoughts?

Well lets say that they are meant to be different. The cryptosleep pods would only have you inside them and whatever they need to keep you going in space until reentry. So I think the cryptosleep pods are long term solutions in case your stuck in space so you wouldnt need supplies. Unless for some reason you sleep with your gun. Thus the cryptosleep pod can be used as an escape pod in case of an emergency where no escape pods are available. Or whoever funded your ship didn't see the necessity for escape pods when you can make use of your bed. Or even better yet they didnt fund escape pods because they didnt think youd be near a planet so cryptosleep pods were the only viable solution for max probability of you being saved. Anyways, now lets go to the escape pod. I think the escape pod is probably bigger on the outside with the insides completely different. Its probably also going to be far more durable because its meant to get you the planet. In the case of the cryptosleep pods they have stuff already inside to keep you living for centuries in space so theres not going to be much room for storage. As for the escape pods there would be more storage room. Which would explain why in the intro when the colonists come out items like medicine, rations and, a gun, also come out. So I think theyre meant to be different based on what theyre going to be used for. If its the case where you may be stuck in space for a while because there are no suitable planets nearby then the cryptosleep pod would be used. However if there is a planet nearby then I think theyd shoot you out in an escape pod with all the available equipment for you to survive.

However now i have a question of my own. When survivors fall out of the sky are they meant to be in an escape pod or a sarcophagi? Because if its sarcophagi it would explain why they always come down hurt (if my theory that sarcophagi have less structural integrity is correct) and why they never have anything other than what they carry on their back.

I think with the Cryptosleep pods, you can survive entering a planet's atmosphere, but you are still asleep. They keep you in an unchanging state until you are released from them, whether on a ship, or in the instance of a crash, on a planet. That might be why the lone crash ship survivors are injured but alive. The cryptopod survived entering the atmosphere and enough to leave them alive but injured upon impact. You came in an escape pod, which is meant for the landing and therefore, relatively unscathed.
Hi, my name is Matthias and I am a Rimworld Addict. It has been five seconds since my last fix...

Sallen

What about biological advantages instead of purely technological ones? The first posts of this thread made me think of the Nox from Stargate.