[MOD] (Alpha 7) The Great War (Version 7.1.2) Optimization for alpha 7

Started by KnightsCross, September 10, 2014, 02:49:23 AM

Previous topic - Next topic

Bring back the other factions?

Yes!!!
No

KnightsCross

Quote from: Evul on September 12, 2014, 02:04:49 AM
Haha love the tank xD

Thank God someone notice the tank! ahaha! its still under development though :P im still making its body parts, cause it uses the centipede body parts, ~cheers!

Quote from: Viperlol on September 12, 2014, 02:06:13 AM
Well KnightsCross if you ever need any textures feel free to send me a PM and i will gladly make any textures you need if i can.

Thanks man, ill contact you as soon as i have problems making one, and hey look at that, im inviting you to join my mod team as an texture artist :D your call mate
~cheers

Axel

Quote from: KnightsCross on September 12, 2014, 01:46:55 AM
@Axel
Glad you liked the mod! so any suggestions to make the mod better?
Really i would think just some more weapons because I have like 50 of each type already. But let me look into some more weapons that other factions had and see if youll add them.

KnightsCross

@Axel
that would be a good idea but please if you can send it ASAP, cause im releasing the update + hotfix tomorrow  :D

Axel

Billhook
Brass knuckles
Entrenching tool
Fascine knife
Hatchet
Knife bayonet
Mace
Machete
Pickaxe handle
Push dagger
Spade
Stiletto
Trench raiding club
Trench knife
^these are all melee weapons that were used to raid trenches (i believe i read somewhere that they're coming in alpha 7?)
as for handguns (keep in mind a lot of them were revolvers) there's:
Colts (americans used these alot)
Mannlicher M1901
Rast M1898
Nagant M1895
Star M14
Savage M1907
Frommer Stop (probably the most badass pistol on the list. they sometimes used two as a double barrel machine gun on a tripod. Cant get any better than that!)
Nambu
As i said before many of these are revolvers so they all look very similar so you may want to just put in a couple to make it seem like theres variants.

Lets go for rifles now:
Remington M8
French Lebel
French Berthier
U.S. Springfield
Winchester M1910
Jezail (although i feel like this should be a craftable weapon because of its history)
Elephant gun. Because fuck it. They were actually used in the beginning of the war.

Snipers
Couldnt really find anything on them other than they were basic rifles with greater range and a scope.

Light machine guns
Again not much found that i already didnt give you. although i would like to see Maxims and MG's like the 08 and 18 being mountable turrets.

and thats really all i got. good luck with your new work :D

smitj045

Quote from: Axel on September 12, 2014, 11:50:48 AM
Billhook
Brass knuckles
Entrenching tool
Fascine knife
Hatchet
Knife bayonet
Mace
Machete
Pickaxe handle
Push dagger
Spade
Stiletto
Trench raiding club
Trench knife
^these are all melee weapons that were used to raid trenches (i believe i read somewhere that they're coming in alpha 7?)
as for handguns (keep in mind a lot of them were revolvers) there's:
Colts (americans used these alot)
Mannlicher M1901
Rast M1898
Nagant M1895
Star M14
Savage M1907
Frommer Stop (probably the most badass pistol on the list. they sometimes used two as a double barrel machine gun on a tripod. Cant get any better than that!)
Nambu
As i said before many of these are revolvers so they all look very similar so you may want to just put in a couple to make it seem like theres variants.

Lets go for rifles now:
Remington M8
French Lebel
French Berthier
U.S. Springfield
Winchester M1910
Jezail (although i feel like this should be a craftable weapon because of its history)
Elephant gun. Because fuck it. They were actually used in the beginning of the war.

Snipers
Couldnt really find anything on them other than they were basic rifles with greater range and a scope.

Light machine guns
Again not much found that i already didnt give you. although i would like to see Maxims and MG's like the 08 and 18 being mountable turrets.

and thats really all i got. good luck with your new work :D

I don't believe there were any specialised sniper rifle until around the vietnam war. At least there aren't any I'm aware of since snipers in WW1/2 were standard bolt action rifles with a scope.

KnightsCross

@Axel
i dont think ill be adding melee weapons for a while lets wait for alpha 7 alright,
also in handguns.. but ill be adding 2 rifles those are the french lebel & Winchester since we already got 2 kinds of rifles in the game about the LMG i already added a maxim 08 its a manned turret yep research the earlyWW1Era to gain access to ww1 support artillery

~Cheers

Zeta Omega


Gypsypie

#37
just like to state for the record on that America request, they we're a late war entry excluding the use of volunteer pilots and planes for most of the war  ;)

On another note I would love to see the Ruskies added in both the White and Red russians since the The Great Revolution(i think it was called) was taking place around the same time  ;D

KnightsCross

i dont really plan to add the americans :( sorry, but
i plan to add the russians to the mod ill put 2 kind of pawns to them :D i think they'll be in version 1.2

~Cheers!

Zeta Omega


Iwillbenicetou

What my idea's are right now is to wait until the updates slow down, so I don't have to create new worlds over and over again.
Mod Help! The basics on how to download mods!

Gypsypie

After playing a bit I think it might be best if you tinker with the range values, its a little annoying having Bolt action rifles getting out ranged by dirty natives with they're short bows  ??? just a thought. gonna be tryin 1.1 now  ;D

Gypsypie

it just occurred to me! you should add the Ottomans  ;D they could replace the natives as a faction

Ptolisgoodguy

Suggestion - artillery strike weapon e.g. a pair of binoculars that have large cool down but that rain death from the heavens on your enemy.

cool down would be 30 secs or similar (for cannon reload)
I hear the voices... They are telling me to do terrible things... Sounds Fun!

Zeta Omega