[MOD] (Alpha 6): Arsenal Mod

Started by Shrimpy, September 13, 2014, 08:59:03 AM

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Shrimpy

This is my first mod, it still needs testing, however enjoy

Install: Just Drag and drop into the mods folder in your Rimworld directory, run Rimworld, click on mods and enable Arsenal Mod
Uninstall: Disable Arsenal mod in the mod menu

Feel free to modify this mod or use any of its contents in your own mod, just link to the original author.

I used Project Armoury as the basis for my XML's (http://ludeon.com/forums/index.php?topic=1950.0)

Enjoy!

Weapons List:
Pistols & Revolvers
   Flare Gun
   Desert Eagle

Machine Pistols & Submachine Guns
   Machine Pistol
   MP5
   Steyr AUG Para

Assault Rifle
   G36E
   AK47
   ACR

Carbines/Compact Rifles
   Ots-14 Groza

Battle Rifles
   G3
   FN FAL
   HK 417

DMR's
   M14 DMR
   SCAR-H
   SVD

Anti-Materiel Rifle
   Gauss Rifle
   AWM

Grenade Launcher
   M79

Grenades
   High Explosive
   Incendiary
   Stun

Light Machine Guns
   FN Minimi
   Ultimax-100
   M27 IAR

Medium Machine Guns
   PKM
   M240

Heavy Weapons
   M2 Browning
   Mk19

Other
   Stun Gun
   Electro Magnetic Rifle
   Training Rifle
   Checkpoint Rifle
   Pancor Jackhammer

Feed back would be appreciated

Thanks

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Garen

uploading it as quote 'Virus.zip' is not going to help anyone, or this community.

Rannzou

Hey cool mod project armory didn't have those weapons!I will check this out!I hope this will be compatibile with every mod cuz i have them all!

Tynan

Yeah, I recommend you rename the zip file.
Tynan Sylvester - @TynanSylvester - Tynan's Blog

mrofa

All i do is clutter all around.

AY

Quote from: Shrimpy on September 13, 2014, 08:59:03 AM
Weapons List:
   Desert Eagle
   MP5
   Steyr AUG Para
   G36E
   AK47
   FN FAL
   SCAR-H
   SVD
   AWM
   M79
   FN Minimi (M249(
   M2 Browning
   Pancor Jackhammer

There seems to be some repeats with weapons already in Project Armory, does it change any aspects of them?

Evul

Quote from: Tynan on September 13, 2014, 12:04:11 PM
Yeah, I recommend you rename the zip file.

As the game creator said please rename and re-upload the zipfile cause it is not that funny named. Regards Evul the mod.

Shrimpy

I changed the name of the .zip

Quote from: AY on September 13, 2014, 02:24:30 PM
Quote from: Shrimpy on September 13, 2014, 08:59:03 AM
Weapons List:
   Desert Eagle
   MP5
   Steyr AUG Para
   G36E
   AK47
   FN FAL
   SCAR-H
   SVD
   AWM
   M79
   FN Minimi (M249(
   M2 Browning
   Pancor Jackhammer

There seems to be some repeats with weapons already in Project Armory, does it change any aspects of them?

The .xmls used a single PA weapon def. as a template.  I just copy pasted, then renamed and changed the values.  I don't know how similar they'd be to the PA versions though.  Originally I used the .xml template on the wiki but that's outdated and threw up a bunch of errors.

The sprites were done from scratch.

Evul

Quote from: Shrimpy on September 13, 2014, 09:46:52 PMI just copy pasted, then renamed and changed the values.  I don't know how similar they'd be to the PA versions though.

Only cause people were asking about that :)
I made a quick comparison and the values are differing up and down. The MP-5 for example have less damage less range, fire 5 shots and is less accurate. The only value the PA MP5 have in common are the medium accuracy 0.50. :P

Keep up the good job! :)
Vanilla RimWorld Lack weapons. :P