How to take pirates alive?

Started by Brinkken, November 05, 2013, 09:50:51 PM

Previous topic - Next topic

Brinkken

I would like to take as many pirates alive as possible so as to grow my colony, but it seems that melee is just as likely to kill them as guns. Does anyone have any tips on how to increase the likelihood of taking pirates alive?

DaNewb

At least for me, melee is less likely to kill the multi-shot rifles and turrets.  If you melee a raider, and only melee meaning no other colonists or turrets are shooting at that same target then it works pretty well.  Also single shot guns like the pistol and enfield also have a better chance at not killing the targets.

The biggest problem to keeping them alive is that many targets are killed by "extra" attacks, where they are hit by additional bullets after they have been incapacitated from a multi-shot volley of a single weapon or turret, or by multiple attacks.

Tynan

Avoid overkill bursts.

And melee does incap more often.

But sometimes, it's hard to incap dudes, it just is. RW isn't designed to grow huge colonies.
Tynan Sylvester - @TynanSylvester - Tynan's Blog

Mansen

Some short range non-lethal weapons could be fun. Cattle prods, flashbangs and what have you. Short duration stuns that might allow your colonists to move in and lock em up quickly.

Risk / Reward ;D

scottieg

I'm able to incapacitate people but I'm having issues converting prisoners. Is there a guide for how to get a warden and/or convert people in general?

MidnightToker

Quote from: scottieg on November 05, 2013, 10:16:33 PM
I'm able to incapacitate people but I'm having issues converting prisoners. Is there a guide for how to get a warden and/or convert people in general?

A good warden is just someone with a good social skill. I always try to convert by making the prison as comfy as possible so they're happier, my prisoners get comfyness before my actual colonists haha. Prison is the first place to get decent size separate bedrooms, proper beds, plants, carpets etc. It converts them pretty quick usually. :)

DaNewb

Quote from: scottieg on November 05, 2013, 10:16:33 PM
I'm able to incapacitate people but I'm having issues converting prisoners. Is there a guide for how to get a warden and/or convert people in general?

Right now it is extremely easy, simply set a colonist to both "doctor" and "warden", after the prison has been arrested or captured and is in there own room with a bed, simply click on the prisoner, click on the "prisoner" tab, and select select try to recruit option as well as friendly chat.  It usually take a day or two max to recruit any prisoner.

Xanting

Or if you have a fair number of colonists you could set everyone to warden and in less then a day you will almost always recruit them.