[MOD] (Alpha 4) Inventory Panel (v.0.5.1 - June 04, 2014)

Started by Joretap0, May 18, 2014, 08:05:09 AM

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Joretap0

Quote from: JorDash on June 17, 2014, 02:14:38 PM
How hard is it to make it compatible with the mech turrets mod? I get a texture error when I use that mod and this one, when I pull up the inventory. It's not a deal breaker for me. Just kind of a pain in the but. This is what it's saying.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Could not load UnityEngine.Texture2D at  in any active mod or in default resources.

Does the same thing with the turrets package mod.
I'll try to look at that tomorrow
My Mods : Dresser | Inventory Panel | Cannibal
Sorry for my english ;)

JorDash

Ok. Thanks. If it's too much of a pain, don't worry about it. Love this mod as it is.

Cala13er


iame6162013

"Last Active: June 23, 2014, 01:48:08 PM"
Maybe he won't :/
Linus Torvalds: "But it clearly is the only right way. The fact that everybody else does it some other way only means that they are wrong"
Robert J. Hanlon: "Never attribute to malice that which is adequately explained by stupidity."

Bludragon

this mod seems to be having an issue with the prepare carefully mod and is causing it (prepare carefully) to not work. Just a quick note for anyone who wants to take this and work with it.

Coenmcj

Moderator on discord.gg/rimworld come join us! We don't bite