Weapon skills/draft in overview?

Started by djnekkid, November 04, 2013, 04:58:57 PM

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djnekkid

Hi mr Dev! :D

After looking at Quill's video about a month ago, I decided to plege on the kickstarter, as I'm a huge fan of DF, as well as played LOTS of PA. And I'm looking hugely forward to a even more developed state, as I'm haveing lots of fun playing the game in its current (.250) state.

But a quick UI suggestion:
Put up the ranged/melee skills in the overview, and if I click one of them, the person gets drafted.
Personally do I tend to give the better weapons (sniper rifles and such) to the peeps with higher gun skills.


Cheers -DJ-



sparda666

I second this notion. Furthermore, It would be great to be able to sort and group by their "Jobs" on the overview
that way I can get all my miners in the same group and give them all the same priories. and if you can click on a colonist or group header to select that colonist or group, we could then select all marines, and draft them.

Examlpe:

Oafs   <-- double click this to select all oafs
Bob
Jim
Sarah
Joe

Marines   <-- double click this to select all marines (useful for drafting)
Raynor
Tychus

Con Artists    <-- grouped so you can select one of them to do comm stuff, or just group them and get them out of the way because they cant fight
Booth
Benedict
Wilkes