[MOD] (Alpha 8) Wizardry Mod (0.1.5)

Started by Omega12, January 01, 2015, 11:11:26 PM

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Omega12

As in you can switch between it X and XX? And do EMP grenades only work on Mechs?

Omega12

Is anyone else experiencing their colonists disappearing when using Items from the mod? Ill need to try to fix it...

Kranth

Runes are (usually) the Norse system.  Most recognisably the Elder Futhark set
http://en.wikipedia.org/wiki/Elder_Futhark
Sigils are pictorial symbols like seals or signatures (seal of solomon is a classic)
http://en.wikipedia.org/wiki/Sigil_(magic)
for the houngans, there are also veves
http://en.wikipedia.org/wiki/Veve

need any help, PM me.

K. - practicing witch

Kubouch


Seigghart

@Kranth, yes that is true about both sigils and runes, however I was talking about the older version of Sigils. Before the Christians mucked it up. There is no hell and you can not control beings with Sigils, spirit or physical.

SilverDragon

Waiting for the mod to become more fleshed out, so many stuff, I like stuff...  ;D