Enviromental desensitization.

Started by krugle, October 23, 2014, 11:08:32 PM

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krugle

Hello everyone,
New to the forums and not an expert at this game by any means, so I apologize if this is already implemented in someway or if there is a mod already in existence. I think it would add a bit more depth to the game if the colonists got use to certain things in life and as such were not affected to the same degree for example. your 3 fresh colonists begin building their new home raiders attack and the colonists defend themselves. This would be very traumatic for anyone who was never in that situation before however after killing 50 or so raiders it probably wouldn't be such a problem for them anymore. This same principle can be applied to many different things some positive some negative. First time a hunter gets an animal, first time someone butchers an animal, seeing someone get knocked down and or killed. On the positive side of things first source of light would give a boost however it would not be so impressive a few days later. There are many more examples but I hope my point has been conveyed.

Any thoughts on this idea?

Devdabomber

I agree fully with this idea. However it would seem rather difficult to balance once you think about it.
I like the idea where if you get only one character to fight and only desensitize him/her you have the danger of losing him/her and things going very bad. I also like the idea where a colonist would get bored of doing a task repeatedly.