Rimworld SWAT Training

Started by Halinder, November 03, 2014, 10:00:50 PM

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Halinder

Recently I've taken to avoiding the linear game and instead setting up scenarios in godmode, one of these scenarios having been a pirate outpost in the process of having a quarantined zombie room broken down by mortar shelling (the siege base used as a supply area for the SWAT team of 6, equipped with armor vests, synthweave clothing, military helmets, and M16's). The SWAT team was sent in, breaking down the main and only door to be met in a corridor with a merc sniper and pistoleer. A brief exchange of gunfire and both were down, before the teams broke up into squads of 3, clearing each room with minimal casualties. Well, then zombies got past all the frantic pirates and onto the SWAT group, killing 4 out of 6 of them and forcing the last two to retreat back to the siege base. Since zombies tend to straggle, the small group tailing the two members were able to be taken out hit-and-run style (at the loss of a mortar to blow up four).

Fate was not on our side, however, because the 'zombie virus airborne' event hit that night. The fresh pirate corpses from actual shootouts began sprouting up a few days later (we took to shelling the base) and straggling out in masses, actually getting close enough to bite one of our members. The zombie virus would not kill her for a few days, so I decided it'd be best to keep her around, getting a little daring with the half-dead member to kill more and more. It was actually looking up, before in one of the attacks her infection got pretty bad and resulted in a very slow pace, getting her eaten alive. Our last member, Big Red, was having enough of it and went psychotic, throwing himself into the horde and taking down three of its members before having his leg ripped off, left to starve.

SWAT teams are not prepared for zombies.

MyNameIsSpyder

You should have cut off the infected part. She would have survived. Still, good story!