How to create new particle effects?

Started by mipen, November 04, 2014, 08:23:20 AM

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mipen

I was wondering if anyone has done this before, or knows how to do this? What I mean by particle effects is, for example, the little sparkle that shows when a colonist is mining. If anyone could give me some tips on this, I would greatly appreciate it :)

Rikiki

You have a set of predefined ones in MoteMaker (like sleeping 'z', dust puff, firing flash, ...).
Otherwise, dll is your friend... ;)

mipen

Do you have any experience defining new ones? Say for example I wanted to make a couple of sparkles circle a pain for a second. I'm not at my computer at the moment so I can't ilspy it, buy you say MoteMaker defines the default game ones?

Rikiki

#3
I'm making my own simple ones.
Is is quite simple in fact. Based on the available ones, it is easy to make yours.

Edit: you cannot for now incorporate your own mote texture, you have to use the available one...