[Mod Links] The unofficial Alpha 8 mods list

Started by Igabod, December 11, 2014, 05:04:18 AM

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elStrages

Not a bad shout. I do hope there is a better way of tracking them though. At least on the wiki maybe the author can keep their own mod up to date and the the wiki can automatically track mods

Marram

It might be worth adding when the mod was last updated and possibly what version it is currently on. That should allow people to glance over the list and see if their favourites have been updated recently.

Shinzy

Quote from: Marram on January 12, 2015, 06:21:56 PM
It might be worth adding when the mod was last updated and possibly what version it is currently on. That should allow people to glance over the list and see if their favourites have been updated recently.

that'd be full time job for iggy =P
(though I'm not entirely convinced he's not a robot so he mite be able to do that)

Igabod

Quote from: Shinzy on January 13, 2015, 08:20:59 AM
Quote from: Marram on January 12, 2015, 06:21:56 PM
It might be worth adding when the mod was last updated and possibly what version it is currently on. That should allow people to glance over the list and see if their favourites have been updated recently.

that'd be full time job for iggy =P
(though I'm not entirely convinced he's not a robot so he mite be able to do that)

Indeed that would be a full time job. I might be able to do it if I didn't have other responsibilities. But as it is I'm working on 3 mods actively, assisting other modders where I can, maintaining this list, taking care of my mother who is disabled and unable to do much of anything for herself anymore, helping a friend's wife out while he is in jail, and also taking care of my neighbor's dog every weekend when she goes out of town. That only leaves a small amount of time for actually playing this game every now and then.

So I'm afraid that this android is currently at his processor limits. If I were to take on another job at this time then I would no longer perform within optimal parameters.

Igabod

#79
Mods added today include:

Name: Better Beacons
Description: It makes the Trade Beacons add Trading Stockpiles automatically - no more setting Stockpiles YAY!!!!

Name: Caveworld Flora
Description: Tired of those void caves? Ever wanted to crash on a caveworld? Then this mod is for you!

Name: Labourer Apparel
Description: Adds work overalls inspired by BSG's deck crew uniform and two hard hats.

Name: RimEffect
Description: Adds Mass Effect 3 based weapons into the game.

Name: Snappy Dresser
Description: Adds a small Dresser which allows you to change the colour of you pawns apparel.

Igabod

#80
Mods added today include:

Name: Hauling Priority Designator
Description: Adds a new designator in the Orders Tab. You can use this designator to make the colonist try to haul the designated things first, ignoring items not designated.

Name: Mechanical Defense
Description: Adds numerous machines to help your colony survive in the cold, hard wastelands of the RimWorld.

joshwoo69

Quote from: Igabod on January 13, 2015, 02:49:50 PM
Mods added today include:

Name: Better Beacons
Description: It makes the Trade Beacons add Trading Stockpiles automatically - no more setting Stockpiles YAY!!!!

Name: Caveworld Flora
Description: Tired of those void caves? Ever wanted to crash on a caveworld? Then this mod is for you!

Name: Labourer Apparel
Description: Adds work overalls inspired by BSG's deck crew uniform and two hard hats.

Name: LUDICROUS Modpack
Description: A modpack put together by joshwoo69.


Name: RimEffect
Description: Adds Mass Effect 3 based weapons into the game.

Name: Snappy Dresser
Description: Adds a small Dresser which allows you to change the colour of you pawns apparel.
thanks igabod :) anded some of your mods too :D

Igabod

#82
Mods added today include:

Name: Floors, Get Stuffed!
Description: Changes floors so that they use the stuff system. Floors can be built and deconstructed at will. However you can only build the floors on either Smooth Stone or Concrete.

Name: Ice Blocks
Description: Adds ice blocks to the game. Pretty much these are the opposide of campfires, and serve to cool down the location they are placed in.

Evul


Igabod

Mods added today include:

Name: Rim-Cartels
Description: Adds in the ability to build up a drugs based empire to your new colony.

RemingtonRyder

Hey there! I changed the name of the Hide and Parka Nerf mod to Winter Apparel Fixes. Same link as before. :)

Igabod

#86
Mods added today include:

Name: Automated Healing
Description: Tweaks the game so that pawns can heal themselves. Especially useful when you only have 1 colonist left.

Name: Use Herbal Medicine
Description: Tweaks medicine so herbal is used first. Saving better stuff for surgery.

And Hide and Parka Nerf was renamed. The new entry is on the 2nd post and looks like this:

Name: Winter Apparel Fixes
Description: Nerfs the parkas made out of hides a bit so they aren't as OP.

Igabod

#87
The mods added today include:

Name: Crypto Casket Auto Doctor
Description: Adds an electrical powered healing pod which your colonists can climb into and be healed of all wounds.

Name: Guns as Turrets
Description: Adds new turrets which use the vanilla guns instead of the makeshift turret guns.

Name: Resource Compression
Description: Store extra resources by packing them into crates which can then be stacked and later unpacked when you need the resources.

Igabod

The mods added today include:

Name: Defend That Colony
Description: Adds a new wall type that you can shoot through, it is 90% covered and adds a window for snipers to take good aim.

elStrages