[Outdated] Marvin's Hot and Cold Pack IV

Started by RemingtonRyder, December 12, 2014, 12:10:53 PM

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RemingtonRyder

It's cool. You might need to make a few minor changes to the disease tags, as these changed in 0.9.727, just so you know.

Also, while I'm here, I discovered that Expanded Mining should definitely be loaded after Ice Sheet + Harsher Tundra. That may explain the problems with my saved games. :)

LInfo

please add the ability to add translations (folder "translate")

RemingtonRyder

Okay then. I didn't know how to support translations until you mentioned it just now. I'll look into it.

Kaballah


Kaballah

- Ice Sheet, Ice as the default terrain: AWESOME
- Sparser animals: AWESOME
- Reorganization of kit menu stuff: Very nice, maybe rename the "Kits" menu button to "Production Kits" though if that fits on the button

For real, if you play on Ice Sheet and you manage to avoid partaking of the Long Pig you should be pretty damn proud of yourself.

Kaballah

Hmmmm unless I am reading incorrectly, parkas are super terrible but PA's debuff is very mild by comparison.  I don't mind so much the debuffs on parkas but now PA is better in every way except - in vanilla only - accessibility and maintenance.  If you're using any mod that throws a lot of enemies at you (e.g. zombies) you're going to have a lot of power armor sitting around in the long run, and if you're using the mending workbench you won't have a lot of trouble maintaining it.  PA shouldn't be this blatantly better.

e:  I thought it was possible to build an advanced smithing bench without trading?  It needs uranium cells, which you can't make without the advanced smithing bench right?  I thought last version allowed you to make uranium cells at the basic smithing bench.

RemingtonRyder

The recipe for Uranium Cells says that only the regular smithing bench (or the kit version) is required to make them. The advanced smithing bench is required to make the uranium power core, though, which is currently only used in the hardened turret.

The tricky part in building uranium cells, in my experience, is finding some uranium.

I hadn't really looked at power armour in A9. I'll have a think about it. :)

Kaballah

Hmm, what am I missing then, because I have uranium but I don't see a bill to construct uranium cells.

e: durr there it is, 3rd item down

Kaballah

The cook stove built from kit leaves the game complaining that you don't have a meal source.  The Bulk Meals professional stove also has this problem so maybe it isn't so easy to fix.

RemingtonRyder

Yes. I believe it's because the adaptive tutor looks for a specific thingDef rather than any thingDef with the stove class. Also affects the Hobo Stove.

Kaballah

At least some types of turret kits are still stacking, notably Advanced Steel turrets, FYI.  Working great so far, aside from the running gag of "Hello visitors, oops you froze to death"

RemingtonRyder

It's too bad I can't run a highlighter pen over files to indicate that when a change is needed, it's needed in all those files.

The visitors should have a much greater cold tolerance thanks to the recent winter apparel changes. Obviously there's still a random factor in there, though.

Kaballah

Well and I'm also on the harshest biome I've found so far (your -90C seed/ice sheet location) so some, ah, ~attrition~ is to be expected  ;D

RemingtonRyder

Haha that still works in A9? I'll have to try it out again.

Kaballah

Yep, although I generated the map at max size so it came out a little bit different, winter temps are bottoming out below -90C.