[W|Alpha 8 652] Audio oddness

Started by Dave-In-Texas, December 12, 2014, 04:31:56 PM

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Dave-In-Texas

This game has  RICH soundscape as you all know.   After an extended period of time of game play (unable to quantify but its hours)  I'll hear a rather ugly boom-pop sound and then silence from the game.  No visual corruption or other problems.
save, get another pop, exit and reload and everything is back to normal.

The sound resembles the kind of sound you could generate by messing up your pointers back in the day with 8bit 6502 :-)

Did not happen (to me) on alpha 7 or earlier with similar or even longer play sessions see the response from Wex for his take.

Windows 8.1 x64

Wex

Correction, it did happen in alpha 7.
I tought it was my PC going bonkers.
Quitting to OS and restarting Rimworld always worked though.
"You are not entitled to your opinion. You are entitled to your informed opinion. No one is entitled to be ignorant."
    Harlan Ellison

ZestyLemons

This happened to me too, restarting RimWorld fixed it for me though.

Thought my headphones broke for a second or ran out of battery. On the volume control for Windows, RimWorld was constantly maxed out. If it happens again I'll try and grab a picture.
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Tynan

I'm afraid there may be little I can do on this one. It really sounds like a Unity/driver issue. May just have to wait on a Unity fix.
Tynan Sylvester - @TynanSylvester - Tynan's Blog