Attacks/Raids

Started by badek5, December 15, 2014, 04:33:08 PM

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badek5

I have idea to player's colony except only defend colony can raid to other factions. It's entails add backpack where colonist can carry loot from raid and It's admission to add some multiplayer  ;)

DarkMatterKnight

i agree, just defending a colony is boring, raiding a tribe/faction would be a great change (but we cant completly destroy the faction that you are raiding)

multiplayer would be great to, having it were a player can help another player and or attack them is a good idea to, it would be fun to see what people would do in multiplayer with rimworld.

and backpacks i think should already be in the game apart of the core, allowing a colonist to haul more items at once, i dont own the game myself but im borowing my friends com while he is on holiday, he is on holiday for another 5 months (lucky basterd) (i would buy it myself if i had the money) but i have seen my colonist take forever to haul everything to the stockpile.

also i think attackers should steal stuff from your stockpiles. also raiders shouldn't completly try to destroy the player, ok it would always be possible but they wouldnt try. it would make the game mutch better and stuff xD.

also there needs to be a partol option, were we can choose a defnder to partoll an area of our choosing, like prison architect has xD, and there needs to be security cemera's, the game is basicly in the future, and why wouldnt there be security cemera's and stuff right?.

Pets would also be a great idea to be intergrated to the game. we could have donkie's to help a colonist move more stuff, a horse for the defenders getting around faster, dog's that are with a guard that is on partoll, ok the animals wont be used all the time they would have to rest aswell, and there should be a way of telling a colonist when to work, so players can have 24/7 work. during the night people could haul and guard and same with day.

also when the colony is under attack there should be a button that allows people to go into a guard state, say everyone is farming then there is a raid we should be able to make everyone into guards without clicking on them and also when in guard mode they should also go to a banner type thing like defending that area. it would improve the game allot more xD.

DarkMatterKnight

sorry for the long reply but it would improve the way the game opperates, it would give players a bigger building way, like a fortress type thing.

DarkMatterKnight

and if any dev reads this, you have done a really great job, the game has so mutch potential and if i could have any game in world it would be rimworld, fair enough destiny is good and so is titanfall but games now days dont give all it has (bassicly bungie rips off players with the dlc dark below mainly becouse its on the main game disc/download but its unaccasible without the dlc breaking the law yep they break the law on their own game) but anyway rimworld gives me the expierance i want, the game is great and i think its number 1, if i could i would give the devs all the money hey need to progress the game and i already like its graphics i dont like how games go over the top limiting the amount of gamers that can play, the game is my number 1 out of every single game in the world (im a dedicated gamer i've been playing games since i could use a computer (4 years old and im 15 going to 16 this year) so that is bassicly my hole life, you may say get a life but i do otherwise i woudldnt be typing this.... and also i do have a girlfriend and we get along great so if you end up judging me then F*** YOU xD have fun rimworldians (i am not jsut saying this, rimworld stop's the erdge for that one game that i look for, im usually a combat fast pace person but riwmorld gives me what i want and big companies games (bungie, ect) dont make games that do that mainly on purpose so when a game is released we buy it..... but riwmorld is to me a god game, i find it great enjoyable and it is the best game i have ever played in my hole gaming life.

Keep up the great work ludeon studios :D :D :D :D

inman30

Much* (sorry if you didn't notice, it's been bothering me) anyhow. I completely agree you could craft these backpacks with leather  and other textiles. Raid other factions and destroy them. But if there's multiplayer I really don't want to see massive servers... maybe 2-3 people per map? co-op etc diplomacy taking ideas from other threads. You could have leaders and help people raid. Again this is in alpha. there's a long way to go til this path is finished.

DarkMatterKnight

i agree with you mainly with the multiplayer bit.

having to many players on one server will be chaotic not only that, people have the intention of creating mega bases not everyone can handle massive bases on their computer, it would be best to have 2-4 players at most anymore then that should be an option though but not recommended mainly because servers would produce a mass amount of lag rom allot of big-mega type basis, fair enough servers could limit this by having a maxz size for a base but the amount of players would lag.

also there would be the mods, many players use mods and some hate them, ludeon could create servers (base servers) to use vanilla rimworld only, while other players create their own servers with mods they like. and if a player joins and doesnt have a specific mod it should start downloading    and install automaticly.

inman30

Yup, different servers would probably be best. Lol 1 world with 20 people... I would pay to see that. there would be no settling down you would get raided so fast... Of course anyways you should get like 6 hours to build a base. (pvp protection)