Dying of old age?

Started by Col_Jessep, December 16, 2014, 04:41:14 AM

Previous topic - Next topic

Col_Jessep

Is that a thing in RimWorld? I have a 68 year old vet:



He's not only one of the few good shots I have, he's a master crafter, our good ol' Markus!



IIRC, he came to us with a peg leg and a bad eye and I upgraded him to bionics. I already bought a bionic arm, too. Then I realized the old gunshot is only causing him very mild trouble and I'm saving the arm for an emergency. At least until I can afford a second one as backup. He is in remarkable health for his age.

As you can see Markus is a valuable member of the community, especially since he is not disturbed at all by recovering raider bodies and burning them.

But my question is: Can colonist actually die from old age in RW? Could Markus just pass peacefully to the great beyond? How old can people get in RW? Could they live longer with bionics and a fresh heart transplant?

PS: Yes, I'm one of those crazy people who have forts in Dwarf Fortress lasting for years and decades until FPS death finally claims them. Why do you ask? =D

Planetary Annihilation Imminent

milon

That's a really good question.  I think the max age is 70, at least at the start.  Not sure what happens after that - if it would roll back to 15 or go on to 71 or just keel over.  Anyone else experienced this before?

Darkfirephoenix

They can die of old age. I got some pretty old ppl in the beginning and in my 3 year only one of them was left... sadly I don't remember the age they died on, but it was after 69 for sure...

Wex

70 Y.O. colonist alive and kicking. Not too much, because his back hurts.
"You are not entitled to your opinion. You are entitled to your informed opinion. No one is entitled to be ignorant."
    Harlan Ellison

Col_Jessep

Well, we are in year 3, everybody is healthy, we made peace with all our neighbors, disassembled a lot of mechanoids, the ship for 16+ colonists is ready... and we are leaving the -40°C winters behind for a beach on a glitter world where the sun shines every day! Good bye, Frosthold! =D

Markus is still trucking along like he was in his teens. With the bionic implants even faster than before. But I wonder, how many years he has ahead of him still. We could always arrange for a kidney, liver or heart transplant in Frosthold... ;P

Planetary Annihilation Imminent

Tynan

They won't just keel over magically. What happens is that their immune system gets weaker and weaker. So when they get another illness, it's more and more likely to kill them, and you need better and better meds to prevent that.
Tynan Sylvester - @TynanSylvester - Tynan's Blog

EvilNickolas

I take it that no amount of bionic organs and limbs could allow a colonist to live forever?
( im hoping that it can keep them going for a decent amount of time tho )

I guess there would be a bit of luck involved atm, as there aren't replacements for every body part yet.. one generic torso infection and your done

Shaithis

It would be neat to have some sort of Nanobot injection as a surgical option that would boost colonists resiliency vs Infections and Diseases. Maybe an item you could purchase from an exotic trader much like the neural trainers.

Col_Jessep

Quote from: Tynan on December 16, 2014, 12:45:01 PM
They won't just keel over magically. What happens is that their immune system gets weaker and weaker. So when they get another illness, it's more and more likely to kill them, and you need better and better meds to prevent that.
Thanks! That gives you enough warning to put a colonist in stasis until you are ready to leave for a world with better meds, nice!

Planetary Annihilation Imminent

Wex

When a 16 Y.O. colonist gets the flu, his immunity process starts around 60%
When a 70+ Y.O. colonist gets the flu, you're lucky if he starts at 30%
"You are not entitled to your opinion. You are entitled to your informed opinion. No one is entitled to be ignorant."
    Harlan Ellison

ZestyLemons

Quote from: Tynan on December 16, 2014, 12:45:01 PM
They won't just keel over magically. What happens is that their immune system gets weaker and weaker. So when they get another illness, it's more and more likely to kill them, and you need better and better meds to prevent that.

Wow, I never thought about this. That's some amazing detail.
Help out with the wiki!

Steam: http://steamcommunity.com/id/Divaya/
Wiki: http://rimworldwiki.com/wiki/User:Zesty

Feel free to contact me about wiki questions or wiki admin stuff.

Tiolas

I've been meaning to ask this for a while.
Some interesting concepts.

And to the OP: you're not alone. Long games ftw.

Col_Jessep

Quote from: Tiolas on December 17, 2014, 02:55:27 AM
Long games ftw.
I'm so glad we can build ships now! It's like becoming the mountain home in Dwarf Fortress and having the king arrive: a satisfying end to the story after a lot of hardship. Building a ship for 16 colonist is rather expensive if you have to buy all the plasteel... 0_o

http://i.imgur.com/Jdq4KV9.jpg

Planetary Annihilation Imminent

Tiolas

Worth that warm fuzzy feeling with colonists lasting the test of time.

So weird you can grow so connected to a few random stragglers over the course of 5-10 years.

StorymasterQ

I like how this game can result in quotes that would be quite unnerving when said in public, out of context. - Myself

The dubious quotes list is now public. See it here