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Author Topic: [MOD] (Alpha 8) Imperial Guard  (Read 22436 times)

Armorer

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[MOD] (Alpha 8) Imperial Guard
« on: December 16, 2014, 07:22:07 PM »


Hi everyone,
This mod intoduce
-combi weapons
-two new factions: Imperial Guard  and Orks
-some ammo consume turrets

Screens:
new orks

Imperial Guard charging throug wire


Contributions:
Berengar - new Orks textures

Stuff used from other mods:
Source/Dll for ammo consuming turrets from  EnhancedDefence https://ludeon.com/forums/index.php?topic=6636.0
Textures for weapons/bullets from Projects Armory https://ludeon.com/forums/index.php?topic=1950.0
Textures for Apparel from Apparello mod https://ludeon.com/forums/index.php?topic=5085.0
Textures for barbedwire from The Great War Mod https://ludeon.com/forums/index.php?topic=6056.0


Link to the mod
https://mega.co.nz/#!lFZ3lQDb!f3l_lt0BoTjLBN1j1n28iXQ5g8zeXpMOhhzx_CutomM

link for just combi-weapons dll and some exaples
https://mega.co.nz/#!AMg2iaLC!g1xZyV80y_GwNG-g8kj_Lf8w-cp_7SWL49UuwHibNd8
Raiders equiped with combi-weapons
« Last Edit: April 30, 2015, 08:51:17 PM by MarvinKosh »
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Iwillbenicetou

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Re: [MOD] (Alpha 8) Imperial Guard
« Reply #1 on: December 16, 2014, 07:47:17 PM »

Put some links to the creators and ask them, So your mod will survive and I will be happy.
Also some pictures. Please?  ;)
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decomg

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Re: [MOD] (Alpha 8) Imperial Guard
« Reply #2 on: December 16, 2014, 07:51:57 PM »

screens?   ;)
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JuliaEllie

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Re: [MOD] (Alpha 8) Imperial Guard
« Reply #3 on: December 16, 2014, 08:25:58 PM »

FOR THE EMPEROR!!

nice mod - too bad its put together from bitz of stolen mods. You should paint it red to go faster.

Viperlol

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Re: [MOD] (Alpha 8) Imperial Guard
« Reply #4 on: December 16, 2014, 08:34:23 PM »

THANK YOU THANK YOU THANK YOU
Seriously, Rimworld needs more 40k mods, you should really make some more mods/factions/items/anything 40k related!
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millenium

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Re: [MOD] (Alpha 8) Imperial Guard
« Reply #5 on: December 16, 2014, 11:14:11 PM »

im not sure if this is possible but i would add grot and ork to the humanoid list for the butcher table.
its not exactly cannibalism but i don't think they taste all that good.

otherwise this mod is great for the icesheet mod to get meat.
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kokuto

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Re: [MOD] (Alpha 8) Imperial Guard
« Reply #6 on: December 16, 2014, 11:40:53 PM »

If only you could add the Tau or Astartes.
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exbeer

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Re: [MOD] (Alpha 8) Imperial Guard
« Reply #7 on: December 17, 2014, 05:13:49 AM »

so am i getting  this right , the wepon it has in his hand, that changes to another gun after one shoots it a little  ?
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Viperlol

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Re: [MOD] (Alpha 8) Imperial Guard
« Reply #8 on: December 17, 2014, 05:15:53 AM »

so am i getting  this right , the wepon it has in his hand, that changes to another gun after one shoots it a little  ?
A "combi" weapon is 2 weapons put together, so a combi plasma/bolter will fire a few bolts and then a single plasma and then back to bolts.
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JuliaEllie

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Re: [MOD] (Alpha 8) Imperial Guard
« Reply #9 on: December 17, 2014, 05:24:20 AM »

THANK YOU THANK YOU THANK YOU
Seriously, Rimworld needs more 40k mods, you should really make some more mods/factions/items/anything 40k related!

I second this!

kokuto

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Re: [MOD] (Alpha 8) Imperial Guard
« Reply #10 on: December 17, 2014, 05:25:44 AM »

I was looking at this earlier, where did the Imperial Guard and Ork stuff go?
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Berengar

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Re: [MOD] (Alpha 8) Imperial Guard
« Reply #11 on: December 17, 2014, 05:48:59 AM »

Arghh... an warhammer mod would be epic!
Intressting that no one ever start something like that..
Hrm.. i personal have 2 projekts working on, so i dont have the time. But when someone want to start a projekt like that, i have an massive amount of 40 textures somewhere in my archive. Mostly Imperial and Chaos stuff. Ohh, and orcs and Grotze.
When there is intrest, i can rework them, and send them to that modder.



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JuliaEllie

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Re: [MOD] (Alpha 8) Imperial Guard
« Reply #12 on: December 17, 2014, 05:58:12 AM »

Arghh... an warhammer mod would be epic!
Intressting that no one ever start something like that..
[snip]

*cough cough* Blood Pact *cough*

I would love to make a WH40k mod but my list is too long already and I also caught a cold or maybe even the flu

Berengar

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Re: [MOD] (Alpha 8) Imperial Guard
« Reply #13 on: December 17, 2014, 06:01:59 AM »

Hehe.. i know that.
Hrm.. why not making an comunety project out of that?
Im sure there was an Projekt like that already..
And i think many modders will spend some stuff to that.
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kokuto

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Re: [MOD] (Alpha 8) Imperial Guard
« Reply #14 on: December 17, 2014, 06:12:24 AM »

I just hope someone gets to doing it so that the intergalatic, inter-sci-fi battle royale can begin.
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