Meal Type Designation

Started by ocelot113, December 18, 2014, 05:44:07 PM

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ocelot113

Currently in the game your people will go for the highest default food available. I since the Packaged Survival Meals (PSM) are both "Fine" and won't spoil even when not refrigerated (making them invaluable for those times the power goes out or you run out of any other food source) I like to use as few as possible in the beginning of the game. I make simple meals as quickly as possible so that they eat those without wasting the PSMs.

The problem is that it is incredibly difficult to haul PSMs for the simple fact that unchecking them makes your people will run all the way out there to eat them in stead of the simple meal at their feet.

Solutions are either, be able to select which food people can eat or change the PSMs to a simple meal. That later would be my preference and survival meals in reality are not "fine" dinning and also it is just unnecessary in the game for them to be anything but the most basic.

RimMan

I second this idea.  I like to stockpile my lavish/fine meals for when psychic waves and such are impacting moods and it can be tedious to do so.

FridayBiology

there is the space meals mod which sets prepared meals as less than paste meals which means that colonists only go for them when the power is out and you've got nothing else left,

though currently the Alpha 8e update mod is broken visually.
Yes another god damn youtuber.
 https://www.youtube.com/user/FridayBiology

Drahkon

One thing I do sometimes, set aside a room for PSMs with a door and toss a sleeping spot in it. Make the bed a prisoner bed and no one will touch the meals once they are in there (but they might before picking them up), lock the door when capturing so no prisoner is stuck in there. When it's time to eat them unlock the door and make the sleeping spot a colonist one.