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Author Topic: [B18] Gerrymon's Outfits Collection Thread  (Read 8715 times)

Gerrymon

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Re: [B18] Gerrymon's Outfits Collection Thread
« Reply #15 on: March 27, 2018, 12:46:35 PM »

New mod! And I change this thread to be a collection thread instead of making new post every time!
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Gerrymon

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Re: [B18] Gerrymon's Outfits Collection Thread
« Reply #16 on: April 14, 2018, 02:49:44 AM »

In a few days I will update the Winter Hat mod. The detail is a secret, but it involves trader. Hopefully nothing go wrong. (empty trader inventory bug, yes I am looking at you)
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ptx

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Re: [B18] Gerrymon's Outfits Collection Thread
« Reply #17 on: April 16, 2018, 10:04:38 PM »

Neolithic level apparel should also can be made from leather. Since that is the easiest material available. With seedplease, leather is the only apparel material at the start of a game.
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Gerrymon

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Re: [B18] Gerrymon's Outfits Collection Thread
« Reply #18 on: April 17, 2018, 07:15:10 PM »

Neolithic level apparel should also can be made from leather. Since that is the easiest material available. With seedplease, leather is the only apparel material at the start of a game.

Are you talking about Slave Outfits? Because its the only one that have primitive apparel in it.. I think. So you want leather ragged dress then?
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ptx

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Re: [B18] Gerrymon's Outfits Collection Thread
« Reply #19 on: April 17, 2018, 08:46:55 PM »

Neolithic level apparel should also can be made from leather. Since that is the easiest material available. With seedplease, leather is the only apparel material at the start of a game.

Are you talking about Slave Outfits? Because its the only one that have primitive apparel in it.. I think. So you want leather ragged dress then?

yes, and here's a simple CE patch for it, take a look at it, and if you like it, you should submit it to the CE guys to be included in their patch. I removed the workspeed and movespeed bonus to make it inline with Apparello and FashionRIMsta CE patch.
« Last Edit: April 17, 2018, 09:08:15 PM by ptx »
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Gerrymon

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Re: [B18] Gerrymon's Outfits Collection Thread
« Reply #20 on: May 01, 2018, 02:18:41 AM »

Update 1.1 (1 May 2018): Happy labour day! My real work's sucks, so light modding in holiday is one of my salvation. Here's what new: 11 new hats, 10 which is not craftable but available through events and natural generation. (Without cheating ofc) Can you find them all?
« Last Edit: May 06, 2018, 04:35:35 AM by Gerrymon »
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Gerrymon

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Re: [B18] Gerrymon's Outfits Collection Thread
« Reply #21 on: May 06, 2018, 04:34:55 AM »

Update 1.2 (6 May 2018): Added japanese translation. Thanks to Proxyer!
Also changed the description a bit.
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Gerrymon

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Re: [B18] Gerrymon's Outfits Collection Thread
« Reply #22 on: May 21, 2018, 11:55:42 AM »

still trying to make myself relevant now Time to make everyone's eyes blurry :D


Heres a sneak peek of what I am doing right now. This is someone's request, but I am still busy af, so this will take a long time to finish. This preview alone took 2 weeks to make from the initial idea.

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LWM

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Re: [B18] Gerrymon's Outfits Collection Thread
« Reply #23 on: August 02, 2019, 07:39:59 PM »

I really love the cat beanie!

Could I split that one detail off from the mod, to make either a stand-alone item or to replace the vanilla tuque texture?

Thanks for your adorable work,

--LWM
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