Good or Evil?

Started by Quasarrgames, December 17, 2014, 09:18:23 PM

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Do you play rimworld as evil or good?

As good as i can
4 (7%)
Good, but i'll do evil to keep my colony alive
11 (19.3%)
I do what's best for my colony, that is all
24 (42.1%)
Evil, but not too evil
0 (0%)
EEEEEEVIL!!!!
1 (1.8%)
BAH! good, evil, those are irrelevant terms
11 (19.3%)
Define good and evil >:)
6 (10.5%)

Total Members Voted: 57

Quasarrgames

HOW DO YOU PLAY RIMWORLD?
On the right path, but the wrong medication.

I like how there's a thing that displays how long you've logged in to the forums. It shows just how many hours you've spent here, never to get back...

Fruit loops

The guy who suggested the mood debuff for harvesting prisoner organs.

Fruit loops

OH OH OH OH STAYIIIIIIN ALIVE


sorry had to do that, must do type of thing thing xP
The guy who suggested the mood debuff for harvesting prisoner organs.

Col_Jessep

#3
In my embark on the ice shelf I might have starved a visitor to get his parka for one of my colonists during the first winter...
But it's all rumors and hearsay, nothing was ever proven!
And the people who are say we turned that into a new source of income are dirty lying pirates! ;D

PS: Besides, there are enough visitors who just don't make it during winter. Temperatures fall to -86°C and people die of exposure despite parkas or tuques:



But I can't recover the bodies yet. Got to wait for summer when it's only -20°C...

Planetary Annihilation Imminent

wolfman1911

Quote from: Col_Jessep on December 18, 2014, 06:39:44 AM
In my embark on the ice shelf I might have starved a visitor to get his parka for one of my colonists during the first winter...
But it's all rumors and hearsay, nothing was ever proven!
And the people who are say we turned that into a new source of income are dirty lying pirates! ;D

I'm not saying I killed him for his clothes, but then, I'm not saying I didn't either.

christhekiller

More of a middle ground. I shall do no harm to a visitor. But if a prisoner is piss poor, or otherwise has negative mood traits (Like psychic sensitivity) chances I'll harvest his organs and kill him.

If my people are already suffering from too many negative moodlets... Well... We cheer them up with a bit of a game... You could call it... The most dangerous game...

SubZeroBricks

You want to be evil?

1. Bleeding out is fun.
2. When pulling organs out of a guy pretend you don't give them anesthetic.
3. Remove yucky colonists by putting them in 300°c + rooms.
4.  Did I mention bleeding out is fun?

I joke though, I am nice :D
"The only time you have too much fuel on board is when you are on fire."