Build .254 --- No new colonists after day 20 or so on chill cassie

Started by CosmicKobal, November 08, 2013, 11:34:46 AM

Previous topic - Next topic

CosmicKobal

Just like the title, I didn't get any slave ships, wanderers, wounded from dropships, or any pirate captures after about day 20. I'm almost at day 100 with only 12 colonists and the only reason I survived is because of lots of blasting charges, lots of rocks and slag that I put in front of my base as a killing field, and the fact that almost every single raider carries an M24/M16/Pulse Rifle that I sell from more metal to make more blasting charges.

build 0.0.254 running 64 bit windows

Bent


Tynan

This isn't a bug, it's just the storyteller being adaptive (perhaps a bit too roughly).
Tynan Sylvester - @TynanSylvester - Tynan's Blog