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Author Topic: [MOD] (Alpha 8) Materiello (Mod naming skills, ho!) Cummingtonite≠Strohmite fix  (Read 16071 times)

Shinzy

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Materiello
Add bunch of new materials to your game
(previously part of the Apparello mod, found it way easier to maintain this separately)



Feedback would be appreciated alot! (Big thanks to Loki88 & shenzya for bug stomping!) the metals doesn't differ much from eachother
too much currently just some wepon damage modifiers at the moment
the better ones need more skill to make

Fabrics i've worked alot more on, they have very basic pointers in their descriptions on what kind of defence they provide (Sharp++ Blunt+ Electric- etc.) 

Download
Mediafire - Materiello v1.2



Poke the fish for all my other mods

Did I forget anything? I don't think I forgot anything
« Last Edit: August 09, 2017, 08:37:40 AM by Shinzy »
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Evil o ViiRuS

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Re: [MOD] (Alpha 8) Materiello (Mod naming skills, ho!)
« Reply #1 on: December 26, 2014, 11:25:32 AM »

Thanks for making this mod if i find any problems with it i will let you know.
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Evul

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Re: [MOD] (Alpha 8) Materiello (Mod naming skills, ho!)
« Reply #2 on: December 26, 2014, 12:49:39 PM »

Like it! This also make it more possible to make modmods or submods :D

Or mods dependent on this :D
« Last Edit: December 26, 2014, 12:53:59 PM by Evul »
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Temeez

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Re: [MOD] (Alpha 8) Materiello (Mod naming skills, ho!)
« Reply #3 on: December 26, 2014, 03:05:13 PM »

So much pretty colors, this is awesome for variety! Thank you for making/updating this and keep up the awesomeness!

Edit: the indents in the .xml files needs fixing ;)
« Last Edit: December 26, 2014, 03:08:01 PM by Temeez »
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Match

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Re: [MOD] (Alpha 8) Materiello (Mod naming skills, ho!)
« Reply #4 on: December 26, 2014, 03:53:26 PM »

Bahahaha, Cummingtonite has quite a few more metallic properties than I would of imagined.
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Dragoon

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Re: [MOD] (Alpha 8) Materiello (Mod naming skills, ho!)
« Reply #5 on: December 26, 2014, 06:37:58 PM »

I download and use simply because you made it.

 ........................,,-~*~,,
......................./:.:.:.:.:.|
......................|;.;.;.;.;./
......................|.;.;.;.;.|
............._,,,,,_.).;.;.;.;.|
.........,,-":.:.:.:."~-,;.;.;.|
........(_,,,,---,,_:.:.);.;.;..",,
......,-":.:.:.:.:.""-,,/;.;.;.;.;.",
.....(:.__,,,,,,,,,___);.;.;.;.;.;|
...../"":.:.:.:.:.:.:¯""\;.;.;.;.;.,"
....\",__,,,,,,,,,,,__/;;;;;;;;;/\
.....\.::.:.:.:.:.:.:.;.);;;;;;;;;/:\
.......\,,,,,---~~~~;;;;;;;;,"::::\
.........."""~~--,,,,,,,,,,-"::::::::::\
...................\::::::::::::::::::::::\
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Quote from: faltonico
I truly can't understand that sense of balancing a LOT of modders have, pouring more resources on something doesn't make it more difficult, but more annoying. It is not engaging, even if i'm swimming in silver at late game ¿why to bother?, why all the effort to get there?.

Patrykbono20

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Re: [MOD] (Alpha 8) Materiello (Mod naming skills, ho!)
« Reply #6 on: December 26, 2014, 06:40:27 PM »

I Download :D
Ok, now we wait of Apparrello :D

New game is needed for this?
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Shinzy

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Re: [MOD] (Alpha 8) Materiello (Mod naming skills, ho!)
« Reply #7 on: December 27, 2014, 06:06:08 AM »

I Download :D
Ok, now we wait of Apparrello :D

New game is needed for this?

no need for new game, should work just fine!
did not pop any errors for my ongoing colony

@Dragoon, now I'm tempted to make really really ridiculous mod just so you'd have to download it =P *poke*
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Dragoon

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Re: [MOD] (Alpha 8) Materiello (Mod naming skills, ho!)
« Reply #8 on: December 27, 2014, 10:30:05 AM »

Challenge accepted!
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Quote from: faltonico
I truly can't understand that sense of balancing a LOT of modders have, pouring more resources on something doesn't make it more difficult, but more annoying. It is not engaging, even if i'm swimming in silver at late game ¿why to bother?, why all the effort to get there?.

Loki88

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Re: [MOD] (Alpha 8) Materiello (Mod naming skills, ho!)
« Reply #9 on: December 29, 2014, 09:21:48 AM »

For some reason when I try to make synthread, Carbon fiber pops out...  ???
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Shinzy

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Re: [MOD] (Alpha 8) Materiello (Mod naming skills, ho!)
« Reply #10 on: December 29, 2014, 10:19:47 AM »

For some reason when I try to make synthread, Carbon fiber pops out...  ???

Ooohh!
oops


copy paste error =P
I fixded it! (gna update the download link in a second!)

Edit: Done! thanks Loki! also 88, the best year *thumbs up*
« Last Edit: December 29, 2014, 10:23:45 AM by Shinzy »
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Loki88

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Re: [MOD] (Alpha 8) Materiello (Mod naming skills, ho!)
« Reply #11 on: December 29, 2014, 10:33:47 AM »

For some reason when I try to make synthread, Carbon fiber pops out...  ???

Ooohh!
oops

copy paste error =P
I fixded it! (gna update the download link in a second!)

Edit: Done! thanks Loki! also 88, the best year *thumbs up*

I don't think many people will be making synthread, but I figured I'd let ya know. When I get a new mod like this I literally have to go through and make at least one of everything  :P
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Shinzy

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Re: [MOD] (Alpha 8) Materiello (Mod naming skills, ho!)
« Reply #12 on: December 29, 2014, 10:46:24 AM »

I don't think many people will be making synthread, but I figured I'd let ya know. When I get a new mod like this I literally have to go through and make at least one of everything  :P

I did, too but I hung my brain on the coat rack while waiting for all the recipes to get made ;D
none of them brought up any errors so I was happy.
Not the first time one of my recipes pops out the wrong product =P there's been stuff like this everytime I update/release something no matter how many times I check or double/triple check everything

Sometimes I feel like a rogue with max ranked out disarm but zero spot ability
no wait make that bard
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Loki88

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Re: [MOD] (Alpha 8) Materiello (Mod naming skills, ho!)
« Reply #13 on: December 29, 2014, 10:58:31 AM »

I don't think many people will be making synthread, but I figured I'd let ya know. When I get a new mod like this I literally have to go through and make at least one of everything  :P

I did, too but I hung my brain on the coat rack while waiting for all the recipes to get made ;D
none of them brought up any errors so I was happy.
Not the first time one of my recipes pops out the wrong product =P there's been stuff like this everytime I update/release something no matter how many times I check or double/triple check everything

Sometimes I feel like a rogue with max ranked out disarm but zero spot ability
no wait make that bard

My job irl is to quality check and test things so it's about all I'm useful for in the modding world atm. A second set of eyes is always useful especially when you've probably been looking at this for how long to make it? :P

I'm in the same boat as dragoon anyway with the "Shinzy made = Download"
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Shinzy

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I'm in the same boat as dragoon anyway with the "Shinzy made = Download"

now I'm tempted to make really really ridiculous mod just so you'd have to download it =P *poke*
x2


and the extra pair of eyes, don't lose them =P
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