How (if you can) do you reuse a specific spot for a new colony?

Started by nuschler22, March 08, 2015, 12:19:12 PM

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nuschler22

Quote from: skullywag on March 09, 2015, 04:14:56 AM
Hmm admittedly i havent checked this in a9. It could be he fixed it.

Perhaps.  Like I said, the geysers are in very specific spots.  And with the mineral deposits being exactly the same as well as an approximately 4 tile length of sandstone wall in the exact same spot as my last colony hidden in a mountain (where I mined by rooms), it's far too much of a coincidence.

lusername

Map is generated from a seed which is generated from the world seed, so if you regenerate the world either by clearing it or deleting and regenerating with the same seed, the map in that spot is gonna be the same unless the generation algorithm has been altered.

skullywag

That might be the case now but wasnt before you would get the same land formations and mountains but geysers and minerals were placed differently. Like i said this may have been fixed for A9. Im not a person who wants to play the same map twice so I have never needed it.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?