Minor, or not so much, game tweaks

Started by lokarn, December 28, 2014, 03:53:35 AM

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lokarn


I've recently been playing this a lot and have some suggestions to tweak the game in a few ways.

1. Please do something about colonists choosing to eat those fun survival meals that fell at the farthest distance from my base. Instead add some code that makes them choose the closest food that is also the best food for them. Even better, like the slider for crafting and looking for resources, add a meal range slider to a diner table, or to each colonist that we can adjust.

2. When hunting have other colonists AVOID gunfire while hauling or also hunting, safety first!

3. Have hunters move to within 80% of max range to begin shooting, to avoid the endless aim, move, aim issue that I see a lot.

4. PLEASE!!! rethink the need to make graves for your enemies. I understand for your colonists, but burying your enemies is absolutely not fun, it has zero fun factor. All it does is annoy, and waste your land.

5. Re-think the severity of the sharing a room debuff. Seriously it's almost the same size as a mind attack. This game mechanic needs a new look. It makes very little sense.

JonoRig

4. What's silly about burying your enemies, even if it's a shallow grave. You can cremate the corpses when your research it, but at least from a hygiene and health perspective, you don't want corpses rotting outside your base... Of course, you can always make a dumping stockpile for your enemies in a far corner of the map, as it allows you to select colonists corpse or stranger corpse, but its still not pleasant having a massive, uncovered mass "grave" for corpses to rot and be dined on

So I think needed to bury them is reasonable

byondtester

Agreeing with Lokarn, burying the dead even if they are your enemy is not just the moral thing to do but also nobody wants dead corpses laying around.

What I would like though is to be able to bury the dead and still build over them.

Slightquills

Perhaps it should fertilize the ground around it for a time before decomposing into flat land again. I don't know, just a thought.

Then we would just bury our enemies in our fields.

Scotty


lokarn

I understand it's "reasonable" to bury the dead in a real world setting. This however is a video game. Is there any form of fun to be had by burying or burning the hundreds of bodies you will need to over the course of a game?

I personally just don't see any value to the game mechanic. It's not fun, it's tedious, and it takes up space. If it were gone, would you have less fun playing the game?

JonoRig

It find it a little... Strange, if enemy corpses just vanished, and annoying as I want their loot. I have never liked if when games just delete corpses, myself, but having them litter the game but affect it in no way also seems silly. Plenty of people complain the seen dead person debuff is too powerful, but at the same time, having regular people trudging through hundreds I'd corpses as If they were no more then red snow, is also silly

ZestyLemons

Quote from: Scotty on December 28, 2014, 05:16:35 PM
you can just incinerate the bodies :D

This, it gives you an incentive to burn bodies you don't want to keep around. And personally, I like burying my enemies - gives me a sense of how much my colony has prevailed over them.
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