[SUSPENDED] "Project Sky"

Started by Evul, April 16, 2014, 08:38:35 PM

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Evul

Quote from: Haplo on August 10, 2014, 04:47:43 AM
Hmm, it looks like you've messed a bit with the ThingDef Race.
In the original the headGraficPath isn't fittet into the RaceProperties.
It should be defined after the </race>. This way it is a part of the ThingDef, not of the RaceDef.
And as I've modified the ThingDef-Class, it should find a valid variable there.

But for the rest.. It looks like you've set more variables into the race part.

Here: Everything after the </race> is from my modified ThingDef, so not to be found in normal ThingDefs.


.....
      <soundMeleeHitBuilding>Pawn_Melee_Punch_HitBuilding</soundMeleeHitBuilding>
      <soundMeleeMiss>Pawn_Melee_Punch_Miss</soundMeleeMiss>
    </race>

<headGraficPath>Things/Pawns/Female_Average_MiaHead</headGraficPath>
<refreshBaseInfosMax>2000</refreshBaseInfosMax>
<refreshQuickMax>25</refreshQuickMax>
<incapToExplosionCounter>450</incapToExplosionCounter>

  </ThingDef>


Mind taking a look at the assembly and xml?
My C# skills are some what "limited".

Haplo

I can look at it, but won't make promises as to when I find the time to really tinker with it :)

Evul

Quote from: Haplo on August 10, 2014, 05:03:36 AM
I can look at it, but won't make promises as to when I find the time to really tinker with it :)

Sweet i send you the file as soon as im home :)

«Temple»

Was this project abandoned? I'd like to see it in A9 or A10.

Evul

Another team have taken over the Warhammer concept. all my material is sent to them :)