[MODPACK] (Alpha 8) The ScratchPack v1.26 (Upd: 12th Jan)

Started by ItchyFlea, October 10, 2014, 07:22:43 PM

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ItchyFlea

#15
Quote from: Dude1925 on December 23, 2014, 05:41:44 PM
This was posted tomorrow?*

*the topic said December 24 on December 23, for your information.
I live in New Zealand. Which is GMT+12.
For me right now is 11:55am, December 24th. :)
All my mods are licensed under a Attribution-NonCommercial-ShareAlike 4.0 International
Ask for permission before using in ModPacks

Click here for a list of the mods I've created

StorymasterQ

I like how this game can result in quotes that would be quite unnerving when said in public, out of context. - Myself

The dubious quotes list is now public. See it here

Everteal

Hey Itchy, is it possible to revamp the target practice dummy to be designated as "huntable"?
In such a way it would be considered as a job to "hunt" the target dummy instead of manually drafting colonists and keeping track of their nutrition/rest.

Dude1925

Quote from: ItchyFlea on December 23, 2014, 05:55:23 PM
Quote from: Dude1925 on December 23, 2014, 05:41:44 PM
This was posted tomorrow?*

*the topic said December 24 on December 23, for your information.
I live in New Zealand. Which is GMT+12.
For me right now is 11:55am, December 24th. :)

Right, I keep making this mistake. Need to remember that the US isn't the only place with time-zones.

ItchyFlea

Updated the pack to include the changes I made to the RTG's mod.

Quote from: Everteal on December 23, 2014, 11:34:39 PM
Hey Itchy, is it possible to revamp the target practice dummy to be designated as "huntable"?
When I figure out how, yes.
All my mods are licensed under a Attribution-NonCommercial-ShareAlike 4.0 International
Ask for permission before using in ModPacks

Click here for a list of the mods I've created

ItchyFlea

Updated the pack to include the new fence and fence gate added to Extended Woodworking.
All my mods are licensed under a Attribution-NonCommercial-ShareAlike 4.0 International
Ask for permission before using in ModPacks

Click here for a list of the mods I've created

ItchyFlea

Updated the pack to fix an issue with the fences from Extended Woodworking. They would support a roof when they shouldn't.
All my mods are licensed under a Attribution-NonCommercial-ShareAlike 4.0 International
Ask for permission before using in ModPacks

Click here for a list of the mods I've created

ItchyFlea

Updated the pack to include the texture additions made to Animal Hide Working.
All my mods are licensed under a Attribution-NonCommercial-ShareAlike 4.0 International
Ask for permission before using in ModPacks

Click here for a list of the mods I've created

ItchyFlea

A new version is out that adds the large update made to Target Practise.
All my mods are licensed under a Attribution-NonCommercial-ShareAlike 4.0 International
Ask for permission before using in ModPacks

Click here for a list of the mods I've created

ItchyFlea

This pack now works with the RimWorld Mod Manager & Launcher. You can turn on and off each mod that is contained within this pack by using the RimWorld Mod Manager & Launcher.

Simply click the arrow next to the mod name in the launcher, and from there turn off the mods you don't want activated when the pack is running in-game.
All my mods are licensed under a Attribution-NonCommercial-ShareAlike 4.0 International
Ask for permission before using in ModPacks

Click here for a list of the mods I've created